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NO MAN'S SKY RESOURCES
UPGRADES & CRAFTING
TERRAINEDITOR
Category:
Multi-tool - Tool
Type:
Multi-tool - Tool
Free
MULTI-TOOL TECH
Terrain Manipulator
The Terrain Manipulator is an attachment for the multi-tool which allows alterations to planetary terrain, both destruction and creation.
< Stats
Ferrite Dust - 0.5%/unit
Pure Ferrite - 1%/unit
Magnetised Ferrite - 5%/unit
Silicate Powder - 0.5%/unit
Recharge With:
1.3 Atlas Rises - added as a multitool upgrade.
1.5 NEXT - formula changed, formerly used Iron and Plutonium
2.0 Beyond - Silicate Powder can be used for a recharge
2.2 Synthesis - Added a flattening mode to the Terrain Manipulator to allow quick and easy flattening of a large area.
Added a ‘Restore’ mode to the Terrain Manipulator, allowing edits to be undone and the terrain restored to its previous state.
Edits made using the Terrain Manipulator within the bounds of a base are now protected in the same way as edits made by base parts, preventing them from being removed by further editing outside the base.
Using the Terrain Manipulator may delete resource rich plants and minerals as well as Knowledge Stones in the general vicinity. Objects destroyed in this manner do not yield any resources.
Certain objects found in caves, namely Subterranean Relics and Humming Sacs, will disappear if the player attempts to dig to their location using the Terrain Manipulator.
Resources gained from mineral deposits are obtained at a constant rate regardless of the size of the mining sphere. Therefore, maximal yield can be obtained from these deposits by using the smallest mining sphere size available.Exception: if recharging with Silicate Powder. Since the resource is so plentiful and the harvest rate is much higher, go with the largest sphere setting to outpace your recharge needs faster than you use it up.
Terrain deformation does not attract Sentinel aggression.
Additional Info:
n/a
Upgrades:
Release History:
NMSResources Infographics
Stats Drawn
Module Improves
C Min
C Max
B Min
B Max
A Min
Tech
A Max
S Max
S Min
X Min
X Max
C 1-2
B 2-3
A 2-4
S 3-4
X 2-4
Scan Radius
Flora Scanned
Fauna Scanned
Minerals Scanned
5
1000
1000
1000
11
2000
2000
2000
10
2500
2500
2500
20
5000
5000
5000
20
5000
5000
5000
Scanner
30
10000
10000
10000
40
10000
10000
10000
30
6500
6500
6500
5
1000
1000
1000
50
11000
11000
11000
C 1-2
B 2-3
A 3-4
S 4
X 1-4
Mining Speed
Heat Dispersion
Fuel Efficiency
Overheat Downtime
6
5
1
6
11
15
10
11
6
15
11
11
15
21
15
15
11
21
15
11
Mining Beam
20
40
21
15
20
50
21
20
15
41
21
16
6
5
1
6
20
55
25
25
C 2-3
B/A/S 4
X 1-4
Damage
Reload Time
Clip Size
Fire Rate
Shots Per Burst
Burst Cooldown
1
6
2
1
1
1
1
10
2
10
1
6
1
11
4
5
1
6
1
15
4
11
1
11
1
11
6
11
1
11
Boltcaster
1
20
6
15
2
15
2
20
8
15
2
15
1
11
8
11
1
15
1
6
2
1
1
1
2
25
10
21
2
20
? 1-3
Damage
Reload Time
Fire Rate
Sentinel Class (?) Upgrades
1
1
1
2
15
21
C 1
B 1-2
A/S 2
X 1-2
Damage
Time To Full Power
2
6
2
10
2
11
3
15
3
11
Blaze Javelin
3 (4)
20
4 (5)
20
4
11
2
6
5
25
C 1-2
B 2-3
A 3-4
S 4
X 1-4
Damage
Fire Rate
Reload Time
Clip Size
1
n/a
2
12
1
n/a
10 (11)
12
1
1
2
12
2
10 (11)
10 (11)
12
1
5
1
12
Pulse Spitter
3
10 (11)
10 (11)
12
3
15
10 (11)
12
2
11
6
12
1
1
1
12
4
15
20 (21)
12
C 2-3
B 2-3
A/S 4
X 1-4
Damage
Reload Time
Clip Size
Fire Rate
Shots Per Burst
Burst Cooldown
1
6
n/a
n/a
1
n/a
1
10
n/a
n/a
1
n/a
1
11
8
1
1
6
1
15
8
5
1
10
1
15
8
5
1
11
Scatter Blaster
2
20
9
10
1
15
3
25
8
15
1
20
2
21 (20)
8
11
1
16 (15)
1
6
8
1
1
6
3 (4)
30
8
20 (25)
1
25
C 1-2
B 1-3
A 2-3
S 3
X 2-3
Damage
Bounce Potential
Explosion Radius
Projectile Velocity
20
33
1
100
40
33
5
200
40
33
6
100
60
66
11
300
60
66
5
100
Plasma Launcher
80
100
11
300
80
100
15
300
70
100
11
200
20
33
2
100
90
133
21
400
C 1
B/A 1-2
S 2
X 1-2
Damage
Explosion Radius
Projectile Velocity
10
10
100
20
20
200
20
20
100
30
30
300
30
30
100
Geology Cannon
40
50
300
40
50
300
35
40
200
10
11
100
45
61
400
C 1-2
B 2-3
A 3-4
S 4
X 1-4
Damage
Ion Spheres Created
Charging Speed
Ion Sphere Speed
1
1
6
2
4
1
11
5
2
1
11
5
5
1
15
8
3
1
11
8
Neutron Cannon
10
1
31
11
15
1
50
13
4
1
11
11
5
1
6
2
12
1
31
13
MULTI-TOOL UPGRADES
MULTI-TOOL BLUEPRINTS
Analysis Visor
The Analysis Visor is a core component of the Multi-tool that provides supplemental information on various objects: Fauna, Flora, Minerals, Points of Interest, Resource Deposits & Hotspots (in surveying mode).
Survey Device
Survey Device is a Multi-tool technology and an upgrade to the Analysis Visor. It enables the Surveying Mode, a real-time terrain analysis to the scanning array.
Waveform Recycler
-20% Recharge Time
+11% Scan Radius
Waveform Recycler is a technology that increases the scan radius and decreases the recharge time of the Scanner.
It needs to be installed in a Multi-tool inventory slot for it to take effect.
Mining Beam
The default weapon installed on the multi-tool and it is an essential accessory used to expose and capture elements within planetary rock formations and vegetation. If not used carefully, the Mining Beam may result in sentinel scrutiny and aggression.Getting the mining beam closer to overheat will make it deal more damage.
Hijacked Laser
This Multi-Tool is made with material and methods known to no conventional manufacturer, its core a unfathomable array of impossible optics and glassy foam. Nonetheless, there is a layer of recognisable technology. It shows signs of having been tampered with by an unknown craftsman, who has repurposed its scanner array into a high-powered mining laser
Powered by Carbon-based Elements.
Runic Lens
Damage +20
Mining Speed +100%
Resources Mined +10%
Fuel Efficiency +120%
Heat Dispersion +12
Overheat Downtime 0.6
Active Camouflage Enabled
Renders user invisible & provides various buffs to Mining Laser.
Optical Drill
The Optical Drill is a Multi-tool upgrade for the Mining Laser, allowing for more resources to be collected per click.
Advanced Mining Laser
Advanced Mining Laser: Enabled
+11% Mining Speed
Advanced Mining Laser is a technology that augments the Mining Beam, a Multi-tool weapon.
Plasma Resonator
+6% Mining Speed
+5% Heat Dispersion
Plasma Resonator is a technology that augments the Mining Beam, a Multi-tool weapon.
Boltcaster
The Boltcaster is an attachment for the multi-tool which uses Projectile Ammunition to shoot damaging energy bolts at threats. It's perfect for defending against hostile lifeforms and Sentinels.
Boltcaster SM
+1% Damage
+21% Fire Rate
+8.0 Clip Size
Boltcaster SM is a technology that augments the Boltcaster, a Multi-tool weapon.
Barrel Ioniser
+31% Accuracy
Barrel Ioniser is a technology that augments the Boltcaster, a Multi-tool weapon.
Blaze Javelin
Damage ~1200 (full charge)
Mining Power ~240 (full charge)
The Blaze Javelin delivers instantaneous damage on targets.
Mass Accelerator
+20% Damage
Mass Accelerator is a Multi-tool upgrade which increases the damage of the Blaze Javelin at full charge (and, by extension, at partial charge as well).
Waveform Oscillator
+ Electrical Damage
Adds a brief stunning effect to targets with the Blaze Javelin.
Pulse Spitter
Damage - 34 x3
Mining Power - 7 x3
The Pulse Spitter releases short, rapid sequences of fire.
Amplified Cartridges
+20.0 Clip Size
Amplified Cartridges is a Multi-tool upgrade which significantly increases the number of rounds which can be held by the Pulse Spitter.
Pulse Spitter Ricochet Module
+31% Accuracy
Pulse Spitter Ricochet Module is a technology that augments the Pulse Spitter, a Multi-tool weapon.
Scatter Blaster
Damage Potential - 1070.7
Damage - 150 x8
Mining Power - 30 x8
This shotgun-style weapon fires 8 projectiles at once in a wide spread, making it most effective in close range encounters such as charging animals or attacks by Sentinel Quads. It allows multiple targets to be damaged at once, but requires a reload after every three shots.
Shell Greaser
-15% Reload Time
Shell Greaser is a technology that augments the Scatter Blaster, a Multi-tool weapon.
Neutron Cannon
A charged energy weapon that does not use projectile ammunition, dealing short-range explosive damage in a fast-moving cone of destruction.
P-Field Compressor
+2.0 Ion Spheres Created
+22% Ion Sphere Speed
Adds additional Ion Spheres and bonus Sphere speed.
Incinerator
The Incinerator is a Multi-tool weapon which can currently not be obtained by normal means, but comes pre-installed on many multi-tools.
It is significantly overpowered against all enemies in the game & also affects fauna.
Note: Other weapons have since become more powerful. Given the Incinerator's lack of upgrades, it is nowadays a fairly disappointing weapon against many enemy types.
Solar Ray
The Solar Ray is a Multi-tool "weapon" acquired in Starbirth which allows conversion of metal deposits into Liquid Sun.
Animus Beam
A blue variant of the Mining Beam, its primary purpose is the extraction of Fragmented Qualia from fauna, a lethal process which forfeits normal creature resources such as Mordite and cooking ingredients.
Terrain Manipulator
The Terrain Manipulator is an attachment for the multi-tool which allows alterations to planetary terrain, both destruction and creation.
Plasma Launcher
The Plasma Launcher causes massive amounts of damage against entities both living and robotic.
Geology Cannon
The Geology Cannon causes massive damage to the terrain compared to the Terrain Manipulator.
Paralysis Mortar
+ Stun Damage
On impact, or a short time after launch, the Paralysis Mortar’s projectiles will explode in a flash of electric energy, temporarily stunning all entities caught in its blast radius.
Personal Forcefield
Adds a deployable shield as an alt-fire function to Multi-tool weapons. This shield nullifies all ranged attacks coming from the front, but disables weapon usage and incurs a heavy drain on Life Support while active (the percentage value associated with the shield in the heads-up display indicates how much Life Support is left).
Cloaking Device
+ Stealth
Causes the user to become temporarily invisible, allowing rapid escape from Sentinel forces, or for a quick tactical repositioning.