top of page

WELCOME TO
NO MAN'S SKY RESOURCES

Smoke (03).png

UPGRADES & CRAFTING

LASER

Category:

Multi-tool - Weapons

Type:

Mineral Extraction Laser

Pre-Installed

MULTI-TOOL TECH

Mining Beam

#BG1 Writing.png

The default weapon installed on the multi-tool and it is an essential accessory used to expose and capture elements within planetary rock formations and vegetation. If not used carefully, the Mining Beam may result in sentinel scrutiny and aggression.Getting the mining beam closer to overheat will make it deal more damage.

< Stats

Carbon - 0.5%/unit

Condensed Carbon - 1.5%/unit

Phosphorus - 2.5%/unit

Recharge With:

1.0 Release - Original game technology.

1.5 NEXT - Recharge materials changed. Formerly recharged by Thamium9, Plutonium, Power Gel, Power Canister and Power Reservoir. Plasma Resonator and procedurally generated Mining Beam Upgrades added.

2.0 Beyond - getting the mining beam closer to overheat now makes it deal more damage. The heat bar also doesn't deplete instantly anymore

2.3 Living Ship - Added Animus Beam and Solar Ray as specialized upgrades for Starbirth mission.

Minerals and flora being mined by this weapon, in addition to granting resources upon their destruction, grant 2 units (1 unit in Survival and Permadeath Game modes) of their primary resource on each mining tick.

Though it has a listed base Damage Potential of 333.3, it deals greatly reduced damage to fauna, sentinels and other players and it is unable to damage the reinforced doors of Manufacturing Facilities and Operations Centres.

When adding upgrades for the Mining Beam, placing them next to each other or Mining Beam in the multi-tool inventory will trigger upgrade bonuses, increasing their bonuses above listed values.

Additional Info:

Upgrades:

Release History:

NMSResources Infographics

#BG3 Videos.png
#BG2 Infographics.png
BACKGROUND - PASTEL.png

Stats Drawn

Module Improves

C Min

C Max

B Min

B Max

A Min

Tech

A Max

S Max

S Min

X Min

X Max

C 1-2
B 2-3
A 2-4
S 3-4
X 2-4

Scan Radius
Flora Scanned
Fauna Scanned
Minerals Scanned

5
1000
1000
1000

11
2000
2000
2000

10
2500
2500
2500

20
5000
5000
5000

20
5000
5000
5000

Scanner

30
10000
10000
10000

40
10000
10000
10000

30
6500
6500
6500

5
1000
1000
1000

50
11000
11000
11000

C 1-2
B 2-3
A 3-4
S 4
X 1-4

Mining Speed
Heat Dispersion
Fuel Efficiency
Overheat Downtime

6
5
1
6

11
15
10
11

6
15
11
11

15
21
15
15

11
21
15
11

Mining Beam

20
40
21
15

20
50
21
20

15
41
21
16

6
5
1
6

20
55
25
25

C 2-3
B/A/S 4
X 1-4

Damage
Reload Time
Clip Size
Fire Rate
Shots Per Burst
Burst Cooldown

1
6
2
1
1
1

1
10
2
10
1
6

1
11
4
5
1
6

1
15
4
11
1
11

1
11
6
11
1
11

Boltcaster

1
20
6
15
2
15

2
20
8
15
2
15

1
11
8
11
1
15

1
6
2
1
1
1

2
25
10
21
2
20

? 1-3

Damage
Reload Time
Fire Rate

Sentinel Class (?) Upgrades

1
1
1

2
15
21

C 1
B 1-2
A/S 2
X 1-2

Damage
Time To Full Power

2
6

2
10

2
11

3
15

3
11

Blaze Javelin

3 (4)
20

4 (5)
20

4
11

2
6

5
25

C 1-2
B 2-3
A 3-4
S 4
X 1-4

Damage
Fire Rate
Reload Time
Clip Size

1
n/a
2
12

1
n/a
10 (11)
12

1
1
2
12

2
10 (11)
10 (11)
12

1
5
1
12

Pulse Spitter

3
10 (11)
10 (11)
12

3
15
10 (11)
12

2
11
6
12

1
1
1
12

4
15
20 (21)
12

C 2-3
B 2-3
A/S 4
X 1-4

Damage
Reload Time
Clip Size
Fire Rate
Shots Per Burst
Burst Cooldown

1
6
n/a
n/a
1
n/a

1
10
n/a
n/a
1
n/a

1
11
8
1
1
6

1
15
8
5
1
10

1
15
8
5
1
11

Scatter Blaster

2
20
9
10
1
15

3
25
8
15
1
20

2
21 (20)
8
11
1
16 (15)

1
6
8
1
1
6

3 (4)
30
8
20 (25)
1
25

C 1-2
B 1-3
A 2-3
S 3
X 2-3

Damage
Bounce Potential
Explosion Radius
Projectile Velocity

20
33
1
100

40
33
5
200

40
33
6
100

60
66
11
300

60
66
5
100

Plasma Launcher

80
100
11
300

80
100
15
300

70
100
11
200

20
33
2
100

90
133
21
400

C 1
B/A 1-2
S 2
X 1-2

Damage
Explosion Radius
Projectile Velocity

10
10
100

20
20
200

20
20
100

30
30
300

30
30
100

Geology Cannon

40
50
300

40
50
300

35
40
200

10
11
100

45
61
400

C 1-2
B 2-3
A 3-4
S 4
X 1-4

Damage
Ion Spheres Created
Charging Speed
Ion Sphere Speed

1
1
6
2

4
1
11
5

2
1
11
5

5
1
15
8

3
1
11
8

Neutron Cannon

10
1
31
11

15
1
50
13

4
1
11
11

5
1
6
2

12
1
31
13

MULTI-TOOL UPGRADES

MULTI-TOOL BLUEPRINTS

BACKGROUND - LIGHT GREEN.png

Analysis Visor

The Analysis Visor is a core component of the Multi-tool that provides supplemental information on various objects: Fauna, Flora, Minerals, Points of Interest, Resource Deposits & Hotspots (in surveying mode).

Survey Device

Survey Device is a Multi-tool technology and an upgrade to the Analysis Visor. It enables the Surveying Mode, a real-time terrain analysis to the scanning array.

Scanner

Used to discover resources and points of interest.

Waveform Recycler

-20% Recharge Time
+11% Scan Radius

Waveform Recycler is a technology that increases the scan radius and decreases the recharge time of the Scanner.
It needs to be installed in a Multi-tool inventory slot for it to take effect.

Scan Harmoniser

Allows detection of nearby cloaked Autophage NPCs.

Polyphonic Core

Allows detection of nearby cloaked Autophage NPCs & Harmonic Camps.

Mining Beam

The default weapon installed on the multi-tool and it is an essential accessory used to expose and capture elements within planetary rock formations and vegetation. If not used carefully, the Mining Beam may result in sentinel scrutiny and aggression.Getting the mining beam closer to overheat will make it deal more damage.

Hijacked Laser

This Multi-Tool is made with material and methods known to no conventional manufacturer, its core a unfathomable array of impossible optics and glassy foam. Nonetheless, there is a layer of recognisable technology. It shows signs of having been tampered with by an unknown craftsman, who has repurposed its scanner array into a high-powered mining laser
Powered by Carbon-based Elements.

Runic Lens

Damage +20
Mining Speed +100%
Resources Mined +10%
Fuel Efficiency +120%
Heat Dispersion +12
Overheat Downtime 0.6
Active Camouflage Enabled

Renders user invisible & provides various buffs to Mining Laser.

Optical Drill

The Optical Drill is a Multi-tool upgrade for the Mining Laser, allowing for more resources to be collected per click.

Advanced Mining Laser

Advanced Mining Laser: Enabled
+11% Mining Speed

Advanced Mining Laser is a technology that augments the Mining Beam, a Multi-tool weapon.

Plasma Resonator

+6% Mining Speed
+5% Heat Dispersion

Plasma Resonator is a technology that augments the Mining Beam, a Multi-tool weapon.

Boltcaster

The Boltcaster is an attachment for the multi-tool which uses Projectile Ammunition to shoot damaging energy bolts at threats. It's perfect for defending against hostile lifeforms and Sentinels.

Boltcaster SM

+1% Damage
+21% Fire Rate
+8.0 Clip Size

Boltcaster SM is a technology that augments the Boltcaster, a Multi-tool weapon.

Barrel Ioniser

+31% Accuracy

Barrel Ioniser is a technology that augments the Boltcaster, a Multi-tool weapon.

Boltcaster Ricochet Module

+31% Accuracy

Augments the Boltcaster, a Multi-tool weapon.

Blaze Javelin

Damage ~1200 (full charge)
Mining Power ~240 (full charge)

The Blaze Javelin delivers instantaneous damage on targets.

Mass Accelerator

+20% Damage

Mass Accelerator is a Multi-tool upgrade which increases the damage of the Blaze Javelin at full charge (and, by extension, at partial charge as well).

Waveform Oscillator

+ Electrical Damage

Adds a brief stunning effect to targets with the Blaze Javelin.

Pulse Spitter

Damage - 34 x3
Mining Power - 7 x3

The Pulse Spitter releases short, rapid sequences of fire.

Amplified Cartridges

+20.0 Clip Size

Amplified Cartridges is a Multi-tool upgrade which significantly increases the number of rounds which can be held by the Pulse Spitter.

Impact Igniter

+ Fire Damage

Sets targets on fire with the Pulse Spitter.

Pulse Spitter Ricochet Module

+31% Accuracy

Pulse Spitter Ricochet Module is a technology that augments the Pulse Spitter, a Multi-tool weapon.

Scatter Blaster

Damage Potential - 1070.7
Damage - 150 x8
Mining Power - 30 x8

This shotgun-style weapon fires 8 projectiles at once in a wide spread, making it most effective in close range encounters such as charging animals or attacks by Sentinel Quads. It allows multiple targets to be damaged at once, but requires a reload after every three shots.

Shell Greaser

-15% Reload Time

Shell Greaser is a technology that augments the Scatter Blaster, a Multi-tool weapon.

Neutron Cannon

A charged energy weapon that does not use projectile ammunition, dealing short-range explosive damage in a fast-moving cone of destruction.

P-Field Compressor

+2.0 Ion Spheres Created
+22% Ion Sphere Speed

Adds additional Ion Spheres and bonus Sphere speed.

Incinerator

The Incinerator is a Multi-tool weapon which can currently not be obtained by normal means, but comes pre-installed on many multi-tools.
It is significantly overpowered against all enemies in the game & also affects fauna.
Note: Other weapons have since become more powerful. Given the Incinerator's lack of upgrades, it is nowadays a fairly disappointing weapon against many enemy types.

Solar Ray

The Solar Ray is a Multi-tool "weapon" acquired in Starbirth which allows conversion of metal deposits into Liquid Sun.

Animus Beam

A blue variant of the Mining Beam, its primary purpose is the extraction of Fragmented Qualia from fauna, a lethal process which forfeits normal creature resources such as Mordite and cooking ingredients.

Terrain Manipulator

The Terrain Manipulator is an attachment for the multi-tool which allows alterations to planetary terrain, both destruction and creation.

Plasma Launcher

The Plasma Launcher causes massive amounts of damage against entities both living and robotic.

Geology Cannon

The Geology Cannon causes massive damage to the terrain compared to the Terrain Manipulator.

Paralysis Mortar

+ Stun Damage

On impact, or a short time after launch, the Paralysis Mortar’s projectiles will explode in a flash of electric energy, temporarily stunning all entities caught in its blast radius.

Voltaic Amplifier

+ 21% Damage to Stunned Entities

Grants Extra damage against stunned enemies.

Combat Scope

Weapon Precision Enhancement.

Personal Forcefield

Adds a deployable shield as an alt-fire function to Multi-tool weapons. This shield nullifies all ranged attacks coming from the front, but disables weapon usage and incurs a heavy drain on Life Support while active (the percentage value associated with the shield in the heads-up display indicates how much Life Support is left).

Cloaking Device

+ Stealth

Causes the user to become temporarily invisible, allowing rapid escape from Sentinel forces, or for a quick tactical repositioning.

Fishing Rig

+ Fishing

Lost Angler's Rig

+ Fishing

Resonance Amplifier

Locates Sentience Echoes.

Best Stats On Upgrade Modules

Shared Gallery - Landscape (111).png

Videos

bottom of page