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The Base Teleport Module is a base building product, which allows the player to quickly teleport between any bases and space stations they have visited previously.
A Base Computer or Freighter is required to build one. The Space Anomaly; as well as every space station (including abandoned ones); has one pre-built (called "Space Station Terminus", but otherwise looking and functioning the same).
The blueprint can be acquired from the Construction Research Unit - purchased for 2 Salvaged Data; or is unlocked naturally during The Artemis Path story missions.
You must complete an early portion of the tutorial to build and use a teleporter.
There is no cost to teleporting (other than the time it takes to load the destination).
Only one teleporter per base is permitted, however this can be worked around by building additional Short-Range Teleporters leading to the base teleporter.
A teleporter does not need to be built to be able to teleport to a base. In the absence of a teleporter, the player will be instead teleported to the Base Computer of the destination base.
The Space Anomaly has a pre-built teleporter that only allows the outgoing direction of teleporting (i.e. Space Anomaly will not appear in the list of possible destinations when using a teleporter elsewhere).
A teleporter room may be built inside your Freighter.
The teleporter must be powered in order to function. It consumes 20Kp of power. It is auto-powered on freighters.
The player's active starship is automatically teleported too - either to the station, or to the Landing Pad on the destination base closest to where the player will be teleported, or just near the player if there is no Landing Pad on the destination base.
When using a teleporter, it is possible to filter between potential destinations: All / Space Stations / Bases built by you / Bases built by other players.