--Type: NPC_MISSION_MISSING_--
#1 {Gone Some Time}
The client seeks aid in the search for a missing associate. They were last seen piloting a ship of questionable spaceworthiness. They launched from the local station in a foolhardy attempt to get home without first conducting the proper maintenance. Distress beacon signals indicate the ship made an accidental atmospheric approach within the last 24 hours.
#2 {No State for Exploration}
The client has lost their business partner. They had been celebrating the success of a recent deal when the now-missing party resolved to return home via a nearby planet. They were in a state of poor judgement, as the planet in question contains little in the way of amenities and plenty in the way of hazards. The client hopes to at least recover the body of the missing person, as their fingerprints are required to access the company accounts.
#3 {Storming Out}
The client seeks help in the search for a missing friend. The client's friend had been attempting to form a bond with another lifeform, but their offers had been rejected. The client fears this may have had an adverse effect on their friend's judgement, and requests urgency in the search.
#4 {The Runaway}
The client has lost one of their spawn. The youngest of their litter became jealous of the attention given to the first-born, and reacted by stealing the access codes to the client's starship. The client has the tracking data from the ship, and requests assistance in bringing their spawn back home.
#5 {Once More into the Unknown}
The client is engaged in the search for a missing employee. The individual concerned has a track record when it comes to unexplained absences, and the client is tiring of performing the search themselves. They feel it would be more efficient if a heavily-armed explorer located the missing person on this occasion.
#6 {Snatched!}
The client believes they have been targeted by a criminal gang. A member of their family has gone missing, and the client is convinced this is part of a kidnap plot. The client refuses to be extorted by thugs, though they recognise no-one has yet demanded any such payment. Nonetheless, they are seeking to remedy the situation by sending explorers in search of the missing party.
#7 {Reach for the Stars}
The client seeks help in the rescue of a missing person. The individual in question was last seen entering their ship on a sight-seeing tour of the local system. Their heart had been set on seeing the star up close. However, the client fears the starship was not equipped with sufficient heatsinks for the mission. Tracking data suggests the starship failed to reach the star, and made an emergency landing on a nearby planet.
#8 {Navigation Errors}
The client seeks help in the recovery of a missing person. The individual in question relied on the client to equip them for an expedition across local space. However, the client has become aware that the orbital data they supplied contained numerous calculation errors. They fear the individual may have made a problematic atmospheric approach, and is now in need of rescue.
#9 {Hostage Retrieval}
The client has been targeted by kidnappers. An associate of theirs was stolen from their home and transported to a strange planet. They managed to escape from their captors and sent a message to the client, claiming they have found shelter but have no ship and little in the way of resources. The client is suspicious of the message, and requests an independent explorer investigates the origin of the signal.
#10 {One In One Out}
The client seeks assistance in a rescue operation. The client recently went missing, but has now returned unharmed. However, in the meantime the client's associates went out looking for the client, and are now themselves missing. The client fears they cannot leave again to locate their friends, and instead asks for explorers to assist in the search.
--Type: NPC_MISSION_FREI_D_--
#1 {Uninsured}
The client is in an unfortunate situation. Their business has been struggling, and they have failed to keep up the payments on their freighter insurance. Their vessel has come under attack, and if it is captured or destroyed they will lose everything. They will reward any pilot who comes to their aid.
#2 {Hold Them Off}
The client's freighter has attracted the attention of local criminals. It is not a simple matter of raiders claiming cargo - their freighter is shipping thousands of abandoned infant spawn. The pirates are attempting to capture the freighter and enslave its 'cargo'. The client implores you to come to their defence.
#3 {Not Again}
The client runs a cut-price shipping line. They will deliver your goods for the lowest prices in the galaxy, as long as your are prepared to take the risk that your goods may explode on route.
One of their freighters has been attacked, which is not usually newsworthy. However, the client is at risk of heavy fines if they allow another of their freighters to explode and scatter debris across the system. Defend them, and be rewarded.
#4 {Ongoing Feuds}
The client is caught in a long-running feud with another group of spacefarers. In a bid to end the quarrel, they have arranged a trap. A seemingly undefended freighter has been deployed to attract the attention of the rival gang. The client seeks bold pilots to attack and destroy the pirates once they have been lured into the open by this apparently easy prize.
#5 {One of a Kind}
The client has finally secured rare archaeological samples, pieces of marked stone that have the potential to reveal the secrets of the portals. However, the freighter they employed to transport the samples has been attacked by pirates. They urge you to defend the freighter, and prevent the ignorance of pirates from destroying priceless knowledge.
#6 {Stowaways}
The client seeks bold pilots to come to the aid of a nearby endangered freighter. The client does not own the freighter in question. However, they have come to learn that thousands of reptile eggs have hatched in the freighter's hold after a stop in a marsh-like world earlier in its route. The client will not stand idle while pirate attacks threaten innocent newts, and urges others to join them in their defence.
#7 {Polluted Space}
The client seeks all pilots who care about the cleanliness of space. One of their freighters is under attack, and any damage to the engines may spill a new fuel the freighter was trialling. This new fuel is as toxic as it is powerful, and if it were to spill in local space the results would be catastrophic.
#8 {One Last Trip}
The client runs a freighter company, and one of their transports is under attack in local space. Usually they would write off the loss of a freighter against their insurance, but the captain of the ship is on his final mission before retirement. The death of such an experienced spacefarer would add significantly to their premiums, and as such they seek all hands to aid the defence of the vessel.
#9 {Lessons from the Past}
The client runs a freighter appreciation society. They have become aware of a rare Stephano-Class transport under attack in local space. Such a vessel is of considerable historical importance, and they will handsomely reward any pilots who prevent its destruction.
#10 {The Diplomat}
The client seeks urgent help in the defence of a freighter. The vessel is not just carrying goods - the president of their organisation is aboard the vessel. The reward for saving their life will be considerable.