TRAVELLER SHIPS
PuzzleType: FOURTH_CRA_
This vessel resembles the first ship I ever flew, the one from which I awakened. It seems to have belonged to a fellow Traveller.
The ship's log reveals that they never made it to the stars. Their vessel was caught in an electrical storm shortly after awakening. They spent their whole life trying to fix it, but were too afraid to take off.
They died alone. Within the vessel, I find the scattered remnants of their supplies.
{Search cargo hold}
I search the ship and find valuable cargo within. The Traveller appears to have found much of worth on their world.
---MONEY---
{Access databanks}
I access the ship's systems, extracting a quantity of Nanite Clusters harvested from abandoned buildings. Nothing else is salvageable.
---TECHFRAG_S---
The ship appears disabled, crashed... but the logs reveal I am not alone here.
A Traveller sits on the floor of the vessel, appearing to glitch in and out of existence with each passing moment. They are bleeding, unable to speak...
{Scan anomaly}
I scan the anomaly. My exosuit begins to spit out error messages, warning me to stop what I am doing. The Traveller cries out as I approach, attempting to alert me to some nameless threat...
I find something, an object caught between worlds. I pull at it...
---RECIP_PROD_COMM---
{Comfort Traveller}
I attempt to comfort the Traveller, but they cannot hear me.
I search the rest of the ship and find valuable cargo within. By the time I return, the Traveller is gone.
---TECHSHIP---
The black box projects footage of the craft's final moments. Multiple Gek fighters surrounded the vessel, demanding that the pilot admit their guilt and surrender to final sanction.
It appears that the pilot was a Traveller, accused of a conspiracy to assassinate a Gek Trade Lord. It is unclear whether they survived the attack.
The ship's control panel appears to still be operational.
{Analyse black box signal}
I attempt to analyse the black box signal using my scanner. My exosuit begins to issue error messages, claiming that existential collapse is imminent.
I find something, an object caught between worlds. I pull at it...
---PROD_COMMOD---
{Access databanks}
I access the ship's systems, extracting a quantity of Nanite Clusters. I find records that confirm the Gek accusations, but no clue to the pilot's motivation.
---TECHFRAG_S---
The black box reveals the ship is stained with the blood of at least two species. Vy'keen warriors pursued the pilot across three systems before blasting them out of the sky.
There were two individuals on board: a Traveller and a Vy'keen Mech-Priest. Injured, the pair fled from their enemies, transmitting data before they left. It appears that this priest was some kind of fugitive...
{Analyse black box signal}
I attempt to analyse the black box signal using my scanner. My exosuit begins to spit out error messages, warning me to cease my scanning. The equipment appears to be linked to another universe.
I find something, an object caught between worlds. I pull at it...
---TECH_WEAPON---
{Report fugitive}
I report the death of the fugitive, bringing an end to the authorities' investigation. I am rewarded for my help by the Vy'keen, though they are clearly suspicious of the involvement of another Traveller.
---STD_INC_WAR---
The vessel seems to have belonged to a fellow Traveller. The computer reveals they visited many systems and named many worlds, discovering more new species than many will ever see.
But they saw something they should not have seen...
There is a holographic box deep within the ship. Korvax approached the crashed ship, dozens of them, surrounding the Traveller as they died. The Korvax claim that the Traveller should not have tried to run...
{Analyse black box signal}
I attempt to analyse the black box signal using my scanner. My exosuit begins to spit out error messages, warning me to stop what I am doing.
I find something, an object caught between worlds. I pull at it...
---TECH_SHIP---
{Access databanks}
I access the ship's systems, extracting a quantity of Nanite Clusters. Nothing else is salvageable.
---TECHFRAG_S---
The ship appears to be pristine, all systems functioning. There is no sign that this vessel was ever inhabited, let alone that someone died here.
I see it on the terminal, the only video footage left on the system. Sentinels surrounded the Traveller, murdering them for mining large quantities of Heridium. But the footage does not explain the newness of the ship.
{Search cargo hold}
I search the ship and find valuable cargo within. It appears to have been left for me, a message welcoming me by name.
---PROD_TECH---
{Access ship's computer}
I access the ship's systems, extracting a quantity of Nanite Clusters. The systems contain multiple video files showing me on my journeys, appearing to have been recorded at reasonably close distance.
It is unclear who recorded this footage. It is unclear whether I was meant to see it.
---TECHFRAG_S---
The vessel crashed long ago, containing only a few data logs uncorrupted by time and decay.
They reveal that this ship once belonged to a Traveller, a devotee of some ancient religion.
At the time of the ship's crash, they whispered of eldritch light... of the crimson that deceived...
{Access databanks}
I access the ship's systems, extracting a quantity of Nanite Clusters. Nothing else is salvageable but arcane prayers and ciphered logs...
---TECHFRAG_S---
{Scan anomaly}
I scan the ship. My exosuit begins to spit out warnings, claiming that I am at risk of imminent non-existence.
I find something, an object caught between worlds. I pull at it...
---DAMAGESMALL---
The vessel bears the signs of catastrophe, not merely from the moment of its crash but from the causes that preceded it.
The vessel contains a series of instruments designed to analyse water samples. Several of these samples appear to have burst open as the ship came under attack. For a few moments, the ship fell into non-existence, its pilot dying a hundred deaths...
{Scan anomaly}
I scan the anomaly. My exosuit begins to warn me of a hazard, particles from the water samples still present in the air.
I begin to see things, mirror images from a world that never was. I convulse, finding something, an object caught between worlds. I pull at it...
---MONEY---
{Search cargo hold}
I search the ship and find some supplies, apparently untainted by the earlier disaster.
---SUBST_COMMOD---
Although there is no trace of the pilot on board the vessel, all systems appear to be operational nonetheless.
The ship was charting a course to a region known as the Keleibniug Mass, bearing the yellow insignia of some far-off alliance.
The pilot appears to have been carrying a message for a King from another universe... the black box shows that the vessel was fired upon by an unknown force.
{Analyse black box signal}
I analyse the black box using my scanner. The pilot appears to have been communicating across vast distance, with beings unable to reach them.
But something happened here. Something found a way through. I discover an anomaly, an object caught between worlds. I pull at it...
---TECH_SUIT---
{Access the ship's computer}
I access the ship's systems, extracting a quantity of Nanite Clusters. Nothing else is salvageable but the logs of various worlds claimed by each faction.
---TECHFRAG_S---
The bodies of two pilots lie slumped across either side of the ship's interior.
One seems to glitch in and out of reality, whilst the other stares, motionless. It is unclear if they are alive.
{Scan anomaly}
I scan the anomaly. My exosuit begins to spit out error messages, warning me to stop what I am doing.
I find something, an object caught between worlds. I pull at it...
---DAMAGESMALL---
{Access databanks}
I access the ship's systems, extracting a quantity of Nanite Clusters. Nothing else is salvageable.
As I leave, the pilots appear to turn towards me, and then vanish.
---TECHFRAG_S---
The vessel seems to have belonged to a fellow Traveller.
They warped through three black holes and sixteen star systems to reach this world, to try to find the site of their beloved's suffering.
But they were betrayed. When they got here, they discovered there was no beloved after all. There were only pirates.
{Analyse black box signal}
I analyse the black box using my scanner. I discover the communicator code for this 'beloved', coming into contact with the same pirates.
They agree to pay me for my silence and cease their activities.
---MONEY---
{Search cargo hold}
I search the ship and find valuable cargo, the collected goods of an entire life.
---TECH_WEAPON---
---TECH_SHIP---
An exosuit lies slumped against the control panel, the pilot who wore it long since departed.
The suit's data logs report an ordinary and somewhat familiar life of intergalactic trade, moving from system to system, building funds for upgrades to assist in making even more money. As if the goal of life were to increase a single number...
{Access databanks}
I access the ship's systems, extracting a quantity of Nanite Clusters. Nothing else is salvageable.
As I leave, the exosuit appears to shift slightly. I scan it, but nothing else happens.
---TECHFRAG_S---
{Search for supplies}
I search the ship and find valuable cargo within.
As I leave, the exosuit appears to shift slightly. I scan it, but nothing else happens.
---MONEY---
The crash site smells of decay, a strange buzzing emerging from the distress beacon.
I see crimson light. I see red curtains fluttering in the darkness of the ship.
I see myself, staring at myself. Both of our exosuits alert us to an imminent existential paradox. Only one version can leave this vessel.
{Attempt to embrace anomaly}
I attempt to embrace the anomaly. My exosuit begins to spit out error messages, warning me to stop what I am doing or face obliteration.
My counterpart gives me something, an object caught between two worlds. I give them something in return, something I did not know I possessed.
Two Travellers trade and walk away unscathed.
---P_ALBUMENPEARL---
{Attempt to flee}
I attempt to flee, but can find no way out. My counterpart walks toward me endlessly, until I am cornered.
I close my eyes and die. I awaken. It was all a dream, I know.
It was not real. I am still myself, aren't I? I am enriched, full of Nanite Clusters and new purpose.
---TECHFRAG_M---
The ship's black box reveals that the pilot of this vessel was a Traveller. They appear to have crashed the ship deliberately, inebriated by a variety of alien substances. They were haunted by what they had done. They believed with all their heart that they should die.
{Analyse black box signal}
I analyse the black box signal using my scanner. They appear to have sold the communicator logs and locations of other Travellers for monetary gain, the resulting individuals captured by slavers and pirates.
But there is something else here, something anomalous... I grasp at something in the air, releasing an object from a rift...
---C_NIGHTCRYSTALS---
{Search cargo hold}
I search the ship and find valuable cargo within. Whoever they were, they appear to have been handsomely rewarded for their work.
---MONEY---
The log reveals the ship's interior to be ice cold. Its last known landing occurred at a space station with no living inhabitants.
The pilot disembarked to find a crimson interface, an orb that told them the secret of existence. It told them that they would die within a day. The pilot left, declaring this Atlas to be a liar...
{Access databanks}
I access the ship's systems, extracting a quantity of Nanite Clusters. Nothing else is salvageable.
---TECHFRAG_S---
{Scan anomaly}
I scan the anomaly. My exosuit begins to spit out error messages, warning me to stop what I am doing.
I find something, an object caught between worlds. I pull at it...
---TECH_SUIT---
The ship's computers reveal that the pilot was in regular contact with Travellers via holographic interfaces.
The Traveller's curiosity got the better of them. They wished to know who had created the portals. They wished to understand the secret of the final cycle before time itself ran out.
The Traveller found an answer, of course. A listener in the darkness...
{Search cargo hold}
I search the ship and find valuable cargo within. It appears to have been left for me, a message welcoming me by name.
---MONEY---
{Scan ship}
I scan the ship, discovering a number of anomalous properties.
There is something here, an object caught between worlds. I pull at it...
---TECHFRAG_S---
The black box reveals that this vessel once belonged to a Traveller. They appear to have ingested infectious matter whilst exploring a derelict world.
They were unable to cure themselves. As their condition grew worse and worse, they hurtled towards the centre of the galaxy. They did not make it.
There is no body. No sign of what happened, but for the footage on the black box.
{Analyse black box signal}
I analyse the black box, discovering that the pilot was in perfect health. Whatever was wrong with them must have been a condition of the soul, not of the body.
But still, the logs are troubling. There are things on this ship that should not be here... objects foreign to this universe. I place one of them within my hands...
---C_VYKEENEFFIGY---
{Search cargo hold}
I search the ship and find valuable cargo within. It is unclear where the pilot had been travelling before the onset of their illness.
---TECH_SHIP---
The vessel crashed long ago, but the pilot did not die at once.
They lived on, attempting to survive alone on this world for many years. But loneliness takes its toll. The silence was all consuming.
It seemed the pilot repeatedly placed themselves in danger just to hear the Exosuit's warning voice. This desperation seems to have lead to their demise.
{Search for supplies}
I search the ship and find valuable cargo within. They appear to have stockpiled much during their time on this world.
---TECHFRAG_M---
{Scan the ship}
I scan the ship, but the results seem impossible. They claim that I am not alone. They claim that I am surrounded by other lifeforms, standing all around me.
I feel faint. As I stumble away, I feel an object slipping into my hands... a gift from another world, or a curse...
---WEAPON---
The logs reveal that the pilot was celebrating a festival known as 'Unification Day'. Groups of similar minds, unable to meet but attempting to find one another, to claim worlds across time and space. Once a year their various alliances, federations, hubs, and empires united to remember all that they were, are, and could become in time...
The vessel appears to have been destroyed by pirates.
{Scan anomaly}
I scan the anomaly. My exosuit begins to spit out error messages, warning me to stop what I am doing. This ship does not belong in this universe.
I find something, an object caught between worlds. I pull at it...
---P_GRAVBALL---
{Access databanks}
I access the ship's systems, extracting a quantity of Nanite Clusters. Nothing else is salvageable but a collection of alternative histories, dissident heresies about the origins of this universe.
---TECHFRAG_S---
The log reveals the pilot lived in this vessel for a long time, longer than most lifeforms ever live. It reveals a paranoia, a growing fear of the universe they had explored for so many years.
They had begun to hear a voice. They had come to believe that their exosuit was not what it seemed.
{Scan the ship}
I begin to scan the ship, but my exosuit appears to prevent me. My power begins to fail. I become aware of an object in front of me.
It is strange how I did not notice it before. And now... now I do not even know why I am here. I should continue my journey, I am sure of it.
---SUBST_COMMOD---
{Search cargo hold}
I search the ship and find valuable cargo within. I leave, feeling as if I am being observed.
---MONEY---
VY'KEEN SHIPS
PuzzleType: WAR_CRA_
#1
The cockpit is adorned with the trophies of dead creatures, perched on every available surface. At the controls sits a tendrilled hunter, its body and face lacerated. The dank smell of blood assails my nostrils as I fight back the nausea.
The black box reveals the pilot was attacked by something whilst in flight, but it's unclear what. I could strengthen the warning beacon in the cockpit, but it would leave me vulnerable to attack...
{Search ship for signs of life}
I discover a ship technology blueprint.
The creature that caused this carnage is, thankfully, long-gone.
---TECH_SHIP---
{Send out a warning signal}
An unknown benefactor sends a reward for my actions.
I can now construct a tech that once powered this stranded craft...
---TECH_SHIP---
---STD_INC_WAR---
#2
The opulently furnished interior suggests the dead pilot once belonged to one of its race's more affluent families. The cause of its mid-flight demise is unclear, but the ship is likely to be carrying a decent cargo.
The body lies draped over a large box covered in dangerous-looking alien markings. A strange black mist surrounds the scene.
{Search for loot}
The ship, as expected, is full of valuable commodities.
---PROD_COMMOD---
---C_VYKEENEFFIGY---
{Open the box}
As I open the box a dark energy channels through me like poison.
The tech I find within the container has come at a cost.
---TECH_ALL---
---HAZARDSMALL---
---DAMAGESMALL---
#3
As I enter the vessel I'm greeted by a pile of military multi-tools, clearly thrown from a rack that once housed them. They fizz and spark, and look unsafe.
The broken body of a tendrilled behemoth lies awkwardly nearby. The craft must have crashed with such ferocity that little else is intact inside the ship.
{Try out a multi-tool}
The loaded power cylinder explodes, burning my flesh.
The multi-tool itself remains operational.
---DAMAGESMALL---
---WEAPON---
{Deconstruct multi-tools to salvage tech}
I disassemble some multi-tools and salvage some tech from within.
---TECH_WEAPON---
---SUBST_TECH---
#4
I'm greeted by the stench of rotting flesh as I enter the derelict vessel's spartan interior. A huge beast, dressed in what appears to be military uniform, lies where it died - mere feet from the escape hatch.
Behind it is a partially smashed rack of military multi-tools, secured by a sparking alien locking mechanism. The cockpit door hangs slightly ajar, and I can see operational equipment inside.
{Enter cockpit}
A pilot lies slumped across the control panel. I wrench a ship tech from beneath it.
The stench of decay forces me to leave.
---TECH_SHIP---
{Attempt to take multi-tool}
Electricity shoots through me as the damaged alien device sputters in protest.
What I find within somewhat compensates for my pain.
---WEAPON---
---DAMAGELARGE---
#5
A high-tech cage filled with the mangled bodies of animals lie in the cargo hold - thrown like thrown dice. The creatures appear to be long dead yet their fur moves unnaturally as though still alive.
Within the cockpit a warrior-like pilot lies sprawled on the controls, a boltcaster in its hand. The ship's data banks appear to be operational.
{Investigate data banks}
I access the ship's manifesto. The creatures were infected with a dangerous parasite.
I take information on an interesting new tech before hurriedly departing...
---TECH_ALL---
{Approach seemingly dead creatures}
A dozen bloated razor-toothed maggots leap at me from the nearest corpse, revealing the ship tech they're stacked upon.
I grab it then stagger from the ship bleeding profusely.
---DAMAGESMALL---
---HAZARDSMALL---
---TECH_SHIP---
{Take multi-tool}
I take the multi-tool, pausing only to open fire on the razor-toothed maggots that emerge and attack...
---WEAPON---
---HAZARDSMALL---
#6
The stricken craft's black box beams a holographic video of this old and ramshackle ship's final voyage. It's a bucket of bolts, and I'm surprised something this lo-fi could even break through this planet's atmosphere.
It seems pirates found it sitting idle on the landing platform of this planet's orbital space station, perhaps hopeful of valuable cargo. Pursuit was given. There were no survivors.
{Search for advanced technology}
The craft is a fairly basic model, with very few upgrades.
However, the plans for an intriguing technology can be found in its databanks.
---TECH_ALL---
---PROD_FUEL---
{Search the cargo hold}
I open up the ship, and find a valuable cargo within.
---PROD_COMMOD---
---PROD_FUEL---
---C_VYKEENEFFIGY---
#7
This was a pirate ship. Trophies fashioned from the bones of alien species adorn every available surface. Two pilots lie slumped behind the exit hatch, each plunging a dagger into the other's throat. There was a prize on-board and it was worth dying, and killing, for...
My unease grows as I hear scratching emanating from the cargo hold. Where, surely, the loot will be found.
{Send out warning signal}
I report my desperate findings.
The network picks up my signal, and sends a reward.
---TECH_ALL---
---STD_INC_WAR---
{Search cargo hold}
A wild-eyed pirate lunges at me as the door opens.
It flees, leaving behind its ill-gotten gains.
---PROD_COMMOD---
---TECH_SHIP---
#8
Two warrior corpses lie across the control panel, clearly flung there by the impact of the crash. I'm no expert, but they seem to be of different genders. Perhaps they were a mating couple. Perhaps they were co-pilots.
Whatever their story, it has now ended.
{Search bodies}
The larger body carries a holo-locket of its mate.
It also contains some valuable knowledge...
---RECIP_PROD_FUEL---
{Search cockpit}
I wrench the bodies from the cockpit.
Beneath them lies an undamaged technology that I can scan.
---TECH_ALL---
#9
The black box projects the footage of the craft's final moments; engine failure leading to a crash landing, but gives no clue as to the whereabouts of the pilot. I notice the insignia of pirates. I should be wary.
The ship's control panel appears to still be operational.
{Search ship for pilot}
An ambush! I fend off an assailant, who drops a damaged multi-tool.
I manage to retrieve a technology blueprint.
---TECH_WEAPON---
---HEALTHSMALL---
{Investigate control panel}
I retrieve a vital ship technology blueprint from the terminal.
A crashing from the hold convinces me to leave.
---TECH_SHIP---
#10
The stench of rotting flesh hangs in the air. The skeleton of a colossal warrior kneels beside a puddle of dried blood. Below it lies an unsheathed laser-sword.
The hold brims with hi-tech equipment, some of it still intact after the crash. Judging by the nature of the hardware I'm guessing the warrior was on some kind of clandestine mission they never completed.
{Search ship}
The ship's military technology systems proves a treasure trove.
I retrieve a blueprint.
---TECH_SHIP---
{Investigate laser-sword}
A scan of the laser-sword reveals an unknown technology.
Its blueprint can be retrofitted for use in my multi-tool.
---TECH_WEAPON---
#11
The cargo hold is a sentinel graveyard: dozens of charred drones of various shapes and sizes lie stacked in a giant heap. They have been systematically disconnected and taken apart. Their inner-workings are exposed and preserved.
A deep growl emanates from the cockpit.
{Extract components from dead sentinels}
I gain a new multi-tool technology blueprint from the sentinels.
---TECH_WEAPON---
{Investigate sound in cockpit}
A creature feasts on the pilot's body.
It wounds me, but I retrieve an exosuit tech blueprint from the corpse.
---TECH_SUIT---
#12
The ship's interior is pitch black. I fumble through the darkness until I reach two doors. One leads to a glittering cargo hold, the other is marked with the symbol of the Atlas.
Red light seeps from the cracks and around its edges. How can this be here?
{Open Atlas door}
I am drowned in blinding red light.
I awake restored, and with an exosuit tech blueprint.
---TECH_SUIT---
{Enter cargo hold}
The cargo hold is well-stocked.
On my exit I see the atlas door has... disappeared
---PROD_FUEL---
---C_VYKEENEFFIGY---
#13
The log reveals a cockpit adorned with the trophies of past success, the skulls of criminals and fugitives proudly displayed across the inner chamber.
The vessel belonged to a Vy'keen bounty hunter. They were hunting a criminal, a pacifist with no intention of contributing to the war economy and the glory of the Vy'keen people.
The log reveals that the pacifist shot first. Both are now dead.
{Search remains}
I check the pilot's remains, finding a few useful supplies untouched by the passage of time. I leave them in the peace they had denied to others.
---MONEY---
{Report fugitive}
I report the death of the fugitive, bringing an end to the authorities' investigation. I am rewarded for my help, the Vy'keen suggesting that I seek other bounties worthy of my skills.
---TEACHWORD_WAR---
#14
The manifest shows a stockpile of ancient, frequently non-operational, technologies and supplies.
In life, its pilots were old comrades, two Vy'keen warriors united in the pursuit of vengeance, fine Grahgrah, and the taste of final battle. They were old, approaching the end of their lives.
There is no obvious explanation for why the vessel crashed.
{Search cargo hold}
I search the ship and find valuable cargo within. The Vy'keen had stocked the ship well for their final journey.
---C_VYKEENEFFIGY---
{Access databanks}
I access the ship's systems, extracting a quantity of Nanite Clusters. Nothing else is salvageable, the systems corrupted by whatever caused the vessel to crash.
---TECHFRAG_S---
#15
The log shows the ship's interior to be a twisted mess of metal and debris. It also reveals the crew of this vessel survived the crash.
The ship's energy and food supplies gradually dwindled, and one by one, the warriors fell. Only one remained in the end. According to the data logs, they should still be here...
But I am alone, aren't I?
{Search cargo hold}
I search the ship and find valuable cargo within. Whoever was here appears to have left a short time ago, traces of their time on-board still visible.
---TECH_WEAPON---
{Search remains}
I check the crew's remains, finding a few useful supplies untouched by the passage of time. I leave them in peace.
---RECIP_PROD_COMM---
#16
I track down the ship's black box. It springs to life, projecting the image of a downcast warrior recording a message as the ship's systems malfunction around them.
The pilot was sent to visit a colony of freighters located on the outer edge. There were multiple communities of Vy'keen commoners living on board. They were not warriors, they just wanted to live in peace.
Their choice disgusted the pilot.
{Report vessel}
I log the ship with the authorities, reporting the wrecked vessel. I am rewarded for my trouble, the Vy'keen dispatching ships to finish the pilot's task.
---RECIP_PROD_COMM---
{Access databanks}
I access the ship's systems, extracting a quantity of Nanite Clusters. Nothing is salvageable bar the image of someone close to this pilot, likely their consort or some other family member.
Their loved one will never know what happened to them.
---TECHFRAG_S---
#17
The ship's logs reveal that it was carrying two halves of a slain warrior. They were being sent on autopilot to the home of their ancestors, so that their family might see them one last time.
There is no habitation here, no survivors who might greet the ship. There are only Sentinels, watching from afar.
{Search cargo hold}
I search the ship and find valuable cargo within. The pilot had ordered gifts and supplies to be brought home with their corpse.
---SUBST_COMMOD---
{Access ship's computer}
I access the ship's systems, extracting a quantity of Nanite Clusters. Nothing else is salvageable, the computer too damaged to reveal anything more.
---TECHFRAG_S---
#18
The black box projects footage of the craft's final moments.
The warrior pilot had lost a great battle, a duel to determine the honour of their family's house. Defeated, they claimed their enemy cheated. They forced a rematch and won.
But the warrior could not live with their dishonour. They cried out as the ship cut through the clouds, and all was ended.
{Report vessel}
I log the ship with the authorities, reporting the wrecked vessel. I am rewarded for my trouble.
The Vy'keen assure me that the warrior's name will be stricken from history for their dishonourable behaviour...
---MONEY---
{Search remains}
I check the pilot's remains, finding a few useful supplies untouched by the passage of time. I leave them in peace.
---RECIP_PROD_COMM---
#19
The ship's data logs reveal that the warriors were headed for an event known as the Sundering, a three-moon celebration of the glory of Hirk. The celebration is popular with the youth of their species.
Yet the journey was long, the craft was cramped, and tempers were tempers. Now Vy'keen lie slumped across the base of the ship, their corpses mangled by the crash.
{Search remains}
I check the bodies, finding a few useful supplies amidst chunks of meat and drink.
---TECHFRAG_S---
{Report vessel}
I log the ship with the authorities, reporting the wrecked vessel. I am rewarded for my trouble, the Vy'keen cursing the loss of their youth.
---STD_INC_WAR---
#20
The log reveals the interior of the ship to be ice cold. There are several Vy'keen on board, some cubs, some spawn. They died in their parents' arms.
The ship was fired upon by a passing Gek freighter. They believed the Vy'keen were threatening their trade route. Apparently, they did not check for survivors.
{Search for supplies}
I search the ship and find valuable cargo within, more than should be present on a simple passenger craft...
---TECH_WEAPON---
{Report vessel}
I log the ship with the authorities, reporting the wrecked vessel. I am rewarded for my trouble, the Vy'keen promising to inform the victims' relatives.
---STD_INC_WAR---