TRAVELLER SHIPS
PuzzleType: FOURTH_CRA_
This vessel resembles the first ship I ever flew, the one from which I awakened. It seems to have belonged to a fellow Traveller.
The ship's log reveals that they never made it to the stars. Their vessel was caught in an electrical storm shortly after awakening. They spent their whole life trying to fix it, but were too afraid to take off.
They died alone. Within the vessel, I find the scattered remnants of their supplies.
{Search cargo hold}
I search the ship and find valuable cargo within. The Traveller appears to have found much of worth on their world.
---MONEY---
{Access databanks}
I access the ship's systems, extracting a quantity of Nanite Clusters harvested from abandoned buildings. Nothing else is salvageable.
---TECHFRAG_S---
The ship appears disabled, crashed... but the logs reveal I am not alone here.
A Traveller sits on the floor of the vessel, appearing to glitch in and out of existence with each passing moment. They are bleeding, unable to speak...
{Scan anomaly}
I scan the anomaly. My exosuit begins to spit out error messages, warning me to stop what I am doing. The Traveller cries out as I approach, attempting to alert me to some nameless threat...
I find something, an object caught between worlds. I pull at it...
---RECIP_PROD_COMM---
{Comfort Traveller}
I attempt to comfort the Traveller, but they cannot hear me.
I search the rest of the ship and find valuable cargo within. By the time I return, the Traveller is gone.
---TECHSHIP---
The black box projects footage of the craft's final moments. Multiple Gek fighters surrounded the vessel, demanding that the pilot admit their guilt and surrender to final sanction.
It appears that the pilot was a Traveller, accused of a conspiracy to assassinate a Gek Trade Lord. It is unclear whether they survived the attack.
The ship's control panel appears to still be operational.
{Analyse black box signal}
I attempt to analyse the black box signal using my scanner. My exosuit begins to issue error messages, claiming that existential collapse is imminent.
I find something, an object caught between worlds. I pull at it...
---PROD_COMMOD---
{Access databanks}
I access the ship's systems, extracting a quantity of Nanite Clusters. I find records that confirm the Gek accusations, but no clue to the pilot's motivation.
---TECHFRAG_S---
The black box reveals the ship is stained with the blood of at least two species. Vy'keen warriors pursued the pilot across three systems before blasting them out of the sky.
There were two individuals on board: a Traveller and a Vy'keen Mech-Priest. Injured, the pair fled from their enemies, transmitting data before they left. It appears that this priest was some kind of fugitive...
{Analyse black box signal}
I attempt to analyse the black box signal using my scanner. My exosuit begins to spit out error messages, warning me to cease my scanning. The equipment appears to be linked to another universe.
I find something, an object caught between worlds. I pull at it...
---TECH_WEAPON---
{Report fugitive}
I report the death of the fugitive, bringing an end to the authorities' investigation. I am rewarded for my help by the Vy'keen, though they are clearly suspicious of the involvement of another Traveller.
---STD_INC_WAR---
The vessel seems to have belonged to a fellow Traveller. The computer reveals they visited many systems and named many worlds, discovering more new species than many will ever see.
But they saw something they should not have seen...
There is a holographic box deep within the ship. Korvax approached the crashed ship, dozens of them, surrounding the Traveller as they died. The Korvax claim that the Traveller should not have tried to run...
{Analyse black box signal}
I attempt to analyse the black box signal using my scanner. My exosuit begins to spit out error messages, warning me to stop what I am doing.
I find something, an object caught between worlds. I pull at it...
---TECH_SHIP---
{Access databanks}
I access the ship's systems, extracting a quantity of Nanite Clusters. Nothing else is salvageable.
---TECHFRAG_S---
The ship appears to be pristine, all systems functioning. There is no sign that this vessel was ever inhabited, let alone that someone died here.
I see it on the terminal, the only video footage left on the system. Sentinels surrounded the Traveller, murdering them for mining large quantities of Heridium. But the footage does not explain the newness of the ship.
{Search cargo hold}
I search the ship and find valuable cargo within. It appears to have been left for me, a message welcoming me by name.
---PROD_TECH---
{Access ship's computer}
I access the ship's systems, extracting a quantity of Nanite Clusters. The systems contain multiple video files showing me on my journeys, appearing to have been recorded at reasonably close distance.
It is unclear who recorded this footage. It is unclear whether I was meant to see it.
---TECHFRAG_S---
The vessel crashed long ago, containing only a few data logs uncorrupted by time and decay.
They reveal that this ship once belonged to a Traveller, a devotee of some ancient religion.
At the time of the ship's crash, they whispered of eldritch light... of the crimson that deceived...
{Access databanks}
I access the ship's systems, extracting a quantity of Nanite Clusters. Nothing else is salvageable but arcane prayers and ciphered logs...
---TECHFRAG_S---
{Scan anomaly}
I scan the ship. My exosuit begins to spit out warnings, claiming that I am at risk of imminent non-existence.
I find something, an object caught between worlds. I pull at it...
---DAMAGESMALL---
The vessel bears the signs of catastrophe, not merely from the moment of its crash but from the causes that preceded it.
The vessel contains a series of instruments designed to analyse water samples. Several of these samples appear to have burst open as the ship came under attack. For a few moments, the ship fell into non-existence, its pilot dying a hundred deaths...
{Scan anomaly}
I scan the anomaly. My exosuit begins to warn me of a hazard, particles from the water samples still present in the air.
I begin to see things, mirror images from a world that never was. I convulse, finding something, an object caught between worlds. I pull at it...
---MONEY---
{Search cargo hold}
I search the ship and find some supplies, apparently untainted by the earlier disaster.
---SUBST_COMMOD---
Although there is no trace of the pilot on board the vessel, all systems appear to be operational nonetheless.
The ship was charting a course to a region known as the Keleibniug Mass, bearing the yellow insignia of some far-off alliance.
The pilot appears to have been carrying a message for a King from another universe... the black box shows that the vessel was fired upon by an unknown force.
{Analyse black box signal}
I analyse the black box using my scanner. The pilot appears to have been communicating across vast distance, with beings unable to reach them.
But something happened here. Something found a way through. I discover an anomaly, an object caught between worlds. I pull at it...
---TECH_SUIT---
{Access the ship's computer}
I access the ship's systems, extracting a quantity of Nanite Clusters. Nothing else is salvageable but the logs of various worlds claimed by each faction.
---TECHFRAG_S---
The bodies of two pilots lie slumped across either side of the ship's interior.
One seems to glitch in and out of reality, whilst the other stares, motionless. It is unclear if they are alive.
{Scan anomaly}
I scan the anomaly. My exosuit begins to spit out error messages, warning me to stop what I am doing.
I find something, an object caught between worlds. I pull at it...
---DAMAGESMALL---
{Access databanks}
I access the ship's systems, extracting a quantity of Nanite Clusters. Nothing else is salvageable.
As I leave, the pilots appear to turn towards me, and then vanish.
---TECHFRAG_S---
The vessel seems to have belonged to a fellow Traveller.
They warped through three black holes and sixteen star systems to reach this world, to try to find the site of their beloved's suffering.
But they were betrayed. When they got here, they discovered there was no beloved after all. There were only pirates.
{Analyse black box signal}
I analyse the black box using my scanner. I discover the communicator code for this 'beloved', coming into contact with the same pirates.
They agree to pay me for my silence and cease their activities.
---MONEY---
{Search cargo hold}
I search the ship and find valuable cargo, the collected goods of an entire life.
---TECH_WEAPON---
---TECH_SHIP---
An exosuit lies slumped against the control panel, the pilot who wore it long since departed.
The suit's data logs report an ordinary and somewhat familiar life of intergalactic trade, moving from system to system, building funds for upgrades to assist in making even more money. As if the goal of life were to increase a single number...
{Access databanks}
I access the ship's systems, extracting a quantity of Nanite Clusters. Nothing else is salvageable.
As I leave, the exosuit appears to shift slightly. I scan it, but nothing else happens.
---TECHFRAG_S---
{Search for supplies}
I search the ship and find valuable cargo within.
As I leave, the exosuit appears to shift slightly. I scan it, but nothing else happens.
---MONEY---
The crash site smells of decay, a strange buzzing emerging from the distress beacon.
I see crimson light. I see red curtains fluttering in the darkness of the ship.
I see myself, staring at myself. Both of our exosuits alert us to an imminent existential paradox. Only one version can leave this vessel.
{Attempt to embrace anomaly}
I attempt to embrace the anomaly. My exosuit begins to spit out error messages, warning me to stop what I am doing or face obliteration.
My counterpart gives me something, an object caught between two worlds. I give them something in return, something I did not know I possessed.
Two Travellers trade and walk away unscathed.
---P_ALBUMENPEARL---
{Attempt to flee}
I attempt to flee, but can find no way out. My counterpart walks toward me endlessly, until I am cornered.
I close my eyes and die. I awaken. It was all a dream, I know.
It was not real. I am still myself, aren't I? I am enriched, full of Nanite Clusters and new purpose.
---TECHFRAG_M---
The ship's black box reveals that the pilot of this vessel was a Traveller. They appear to have crashed the ship deliberately, inebriated by a variety of alien substances. They were haunted by what they had done. They believed with all their heart that they should die.
{Analyse black box signal}
I analyse the black box signal using my scanner. They appear to have sold the communicator logs and locations of other Travellers for monetary gain, the resulting individuals captured by slavers and pirates.
But there is something else here, something anomalous... I grasp at something in the air, releasing an object from a rift...
---C_NIGHTCRYSTALS---
{Search cargo hold}
I search the ship and find valuable cargo within. Whoever they were, they appear to have been handsomely rewarded for their work.
---MONEY---
The log reveals the ship's interior to be ice cold. Its last known landing occurred at a space station with no living inhabitants.
The pilot disembarked to find a crimson interface, an orb that told them the secret of existence. It told them that they would die within a day. The pilot left, declaring this Atlas to be a liar...
{Access databanks}
I access the ship's systems, extracting a quantity of Nanite Clusters. Nothing else is salvageable.
---TECHFRAG_S---
{Scan anomaly}
I scan the anomaly. My exosuit begins to spit out error messages, warning me to stop what I am doing.
I find something, an object caught between worlds. I pull at it...
---TECH_SUIT---
The ship's computers reveal that the pilot was in regular contact with Travellers via holographic interfaces.
The Traveller's curiosity got the better of them. They wished to know who had created the portals. They wished to understand the secret of the final cycle before time itself ran out.
The Traveller found an answer, of course. A listener in the darkness...
{Search cargo hold}
I search the ship and find valuable cargo within. It appears to have been left for me, a message welcoming me by name.
---MONEY---
{Scan ship}
I scan the ship, discovering a number of anomalous properties.
There is something here, an object caught between worlds. I pull at it...
---TECHFRAG_S---
The black box reveals that this vessel once belonged to a Traveller. They appear to have ingested infectious matter whilst exploring a derelict world.
They were unable to cure themselves. As their condition grew worse and worse, they hurtled towards the centre of the galaxy. They did not make it.
There is no body. No sign of what happened, but for the footage on the black box.
{Analyse black box signal}
I analyse the black box, discovering that the pilot was in perfect health. Whatever was wrong with them must have been a condition of the soul, not of the body.
But still, the logs are troubling. There are things on this ship that should not be here... objects foreign to this universe. I place one of them within my hands...
---C_VYKEENEFFIGY---
{Search cargo hold}
I search the ship and find valuable cargo within. It is unclear where the pilot had been travelling before the onset of their illness.
---TECH_SHIP---
The vessel crashed long ago, but the pilot did not die at once.
They lived on, attempting to survive alone on this world for many years. But loneliness takes its toll. The silence was all consuming.
It seemed the pilot repeatedly placed themselves in danger just to hear the Exosuit's warning voice. This desperation seems to have lead to their demise.
{Search for supplies}
I search the ship and find valuable cargo within. They appear to have stockpiled much during their time on this world.
---TECHFRAG_M---
{Scan the ship}
I scan the ship, but the results seem impossible. They claim that I am not alone. They claim that I am surrounded by other lifeforms, standing all around me.
I feel faint. As I stumble away, I feel an object slipping into my hands... a gift from another world, or a curse...
---WEAPON---
The logs reveal that the pilot was celebrating a festival known as 'Unification Day'. Groups of similar minds, unable to meet but attempting to find one another, to claim worlds across time and space. Once a year their various alliances, federations, hubs, and empires united to remember all that they were, are, and could become in time...
The vessel appears to have been destroyed by pirates.
{Scan anomaly}
I scan the anomaly. My exosuit begins to spit out error messages, warning me to stop what I am doing. This ship does not belong in this universe.
I find something, an object caught between worlds. I pull at it...
---P_GRAVBALL---
{Access databanks}
I access the ship's systems, extracting a quantity of Nanite Clusters. Nothing else is salvageable but a collection of alternative histories, dissident heresies about the origins of this universe.
---TECHFRAG_S---
The log reveals the pilot lived in this vessel for a long time, longer than most lifeforms ever live. It reveals a paranoia, a growing fear of the universe they had explored for so many years.
They had begun to hear a voice. They had come to believe that their exosuit was not what it seemed.
{Scan the ship}
I begin to scan the ship, but my exosuit appears to prevent me. My power begins to fail. I become aware of an object in front of me.
It is strange how I did not notice it before. And now... now I do not even know why I am here. I should continue my journey, I am sure of it.
---SUBST_COMMOD---
{Search cargo hold}
I search the ship and find valuable cargo within. I leave, feeling as if I am being observed.
---MONEY---
GEK SHIPS
PuzzleType: TRA_CRA_
#1
I clamber into the cargo ship and find its black box. As soon as I touch it a holographic image of a panicked reptilian trader appears.
Perhaps it's a message for their superior, perhaps a loved one. It's impossible to tell, as the playback is hauntingly silent. In its final moments the Trader seems to point at some freshly installed ship tech, before dropping to its knees in despair.
{Inspect recently installed ship tech}
I discover the poorly installed tech that caused the crash.
I scan its blueprint, and can now construct it myself...
---TECH_SHIP---
{Search for cargo}
The ship's hold is a treasure trove of broken ship tech... with one item intact.
I scan a blueprint, and can now construct it myself.
---TECH_SHIP---
#2
The interior of the downed craft is a patchwork of technologies, possibly scavenged from multiple ships. The portly corpse of a dead beaked lifeform sprawls on the control panel. Clearly the deceased had a penchant for the finer things in life.
The cargo hold is secured by some kind of home made security system. Like the rest of the ship, it's a mishmash of technologies. Deactivating it could be tricky.
{Attempt to open cargo hold}
Bypassing three layers of security I open the cargo hold only to be knocked down by a shockwave of energy.
Scanning the enclosure I see the pain is worth it.
---TECH_SHIP---
---DAMAGESMALL---
{Search the pilot}
A decomposed grub-like crustacean and an exosuit tech proves my reward after the exertions of heaving the bloated corpse off the controls.
---TECH_SUIT---
#3
It's hard to tell just how long ago this craft crashed here. The pilot's reptilian body is fully decomposed and the technology looks dated.
The pilot's skeletal hand is clutching something. I go to investigate but a noise from the cargo hold distracts me.
{Investigate object in pilot's hand}
I find a holo-locket that projects the image of a lifeform that was perhaps the pilot's mate.
This, however, wasn't the only information that was stored...
---TECH_ALL---
{Investigate noise}
I am startled by a local beast somehow feasting on a device being transported in the hold.
It smashes into me as it bolts. I gather the cargo the creature has failed to devour...
---TECH_SHIP---
---DAMAGESMALL---
#4
Under a large ceiling pipe lies the decayed pilot's body, and beneath it I notice the sharp glint of metal.
The control panel still hums with life, but upon closer inspection the thrusters prove inoperable. The lifeform could have been trapped alone on this planet for years.
{Check body}
As I pull the body away a secret cargo compartment slides open to reveal a new multi-tool tech.
---DAMAGESMALL---
---TECH_WEAPON---
{Search data banks for tech}
Everything has been deleted, aside from a promising tech blueprint...
---TECH_ALL---
#5
Clearly downed by an attack from a superior vessel, the ship's interior is a charred mess of burnt metal and debris. It feels like it could fall apart at any moment.
The craft shudders as I head into the cockpit where its black box projects footage of the ship's purpose and final moments: a diplomatic vessel attacked by a vigilante warrior race. Wars have been started by less. This craft is likely sorely missed by its people...
{Boost homing beacon signal}
The homing beacon signal intensifies. I receive a reward instantly.
Hopefully the pilot's people will find it and give the trader a fitting burial.
---MONEY---
---STD_INC_TRA---
{Search ship}
I scavenge the ship, but it grows unstable.
As it shakes I make my escape, but not empty-handed.
---TECH_ALL---
---DAMAGESMALL---
#6
Two bodies lie slumped on the control panel. Their expensive red robes would suggest they carry riches, but the altar in the cargo hold indicates they were devotees to a religion of some sort.
Whatever religion it was, it doesn't look pleasant. The altar is bloodied, sits in a dank cloud of incense and seems to hark back to a brutal and ancient time.
{Search bodies}
The holy traders carry valuable technology.
I gain an exosuit technology blueprint.
---TECH_SUIT---
{Examine altar}
The altar poisons me, yet contains an ancient knowledge.
---DAMAGESMALL---
---RECIP_PROD_COMM---
#7
A small skeleton lies dead by an advanced-looking exosuit, as if it was struggling to put it on during its death throes.
The ship read-out displays a crash date from the recent past. How could this lifeform have decomposed so quickly? I hear a terrifying buzzing noise approach from behind me, if I run now I could take some loot from the cargo hold with me...
{Investigate exosuit}
A swarm of flesh-eating insects attack.
I manage to extract an exosuit tech blueprint, but receive injuries.
---TECH_SUIT---
---HAZARDSMALL---
{Take cargo and run}
I take the cargo and run.
Flesh-eating insects follow, but die in the planet's atmosphere.
---PROD_COMMOD---
---C_GEKRELIC---
#8
As I climb through the hatch and climb towards the cockpit, I notice two warrior bodies in the cargo hold. They are small specimens of their kind, with wrists and ankles chained to one another.
Slavers...
{Search cockpit for tech}
I ignore the bodies and scan a ship tech blueprint.
---TECH_SHIP---
{Send out alert}
I broadcast a warning about local slavers.
I receive a token of thanks from a planetary overseer.
---STD_INC_TRA---
---STD_INC_WAR---
---RECIP_PROD_FUEL---
#9
I track down the black box. It springs to life, projecting the image of an aging reptile frantically recording a message as the ship's systems malfunction around it.
Judging from the reptile's tone, it sounds important that their message reach its intended. It clearly never did. The ship seems free of useful technology, but has a full cargo hold.
{Boost black box signal}
The message sends. Its recipient is aware of my help.
It send me a reward, with thanks.
---STD_INC_TRA---
---RECIP_PROD_COMM---
{Search ship}
I retrieve trading goods from the ship.
---PROD_COMMOD---
---PROD_FUEL---
---C_GEKRELIC---
#10
Fire has ravaged the ship's interior. Wads of burned units lie scattered throughout the hold. The pilot lies here, close to death, pleadingly weakly for help.
There is little I can do to help them, save kind words.
{Comfort dying trader}
The grateful trader thrusts a tech blueprint into my hands.
It dies peacefully, comforted by my presence.
---TECH_ALL---
---STD_INC_TRA---
{Search the ship}
The trader curses me with its last breaths.
I take its cargo and leave.
---PROD_COMMOD---
---C_GEKRELIC---
---STD_DEC_TRA---
#11
As soon as I touch the beacon, a holographic image of a reptilian detective appears.
The detective was attempting to hunt down a TradeGek suspected of multiple counts of fraud and embezzlement.
According to the ship's private logs, the detective had initially looked the other way, bribed to stay silent. It is unclear what made the detective change their mind.
{Access databanks}
I access the ship's systems, extracting a quantity of Nanite Clusters. Nothing else is salvageable.
---TECHFRAG_S---
{Strengthen black box signal}
I log the ship with the authorities, reporting the wrecked vessel. I am rewarded for my trouble, the authorities promising to follow up on this lead.
---TEACHWORD_TRA---
#12
The log shows the downed craft is composed of a patchwork of technologies harvested from multiple ships. Two beaked corpses lie on board the vessel. One against the control panel, the other sprawled against the back wall of the ship.
They appear to have been on their way to fertilise a spawning pool. From the ship's logs, it is clear that they could not stand one another. They did this out of duty, nothing more.
{Search remains}
I search the bodies, finding a few useful supplies. I leave them in peace, a state they were unable to achieve in life.
---TECH_ALL---
{Access the ship's computer}
I access the ship's systems, extracting a quantity of Nanite Clusters. The remaining data is damaged beyond repair.
---TECHFRAG_S---
#13
The vessel crashed long ago, its pilot long since decomposed and forgotten.
The ship's log reveals that the SalesGek lived a life of unadulterated greed, pursuing profit and wealth with such passion that they lost everyone they ever cared about.
They claimed they always knew what drove them, that there was no point in pretending otherwise.
{Search remains}
I check the pilot's remains, finding a few useful supplies untouched by the passage of time. Their wealth in life means nothing now.
---MONEY---
{Access databanks}
I access the ship's systems, extracting a quantity of Nanite Clusters. The ship's logs show that the trader was engaged in selling illegal shipments to the Vy'keen. I leave, not wishing to be associated with their crime.
---TECHFRAG_S---
#14
The log shows the ship's interior to be a charred mess of metal and debris. The remnants of a Gek fugitive lie near the ship.
They tried to flee the burning wreckage but died of internal injuries a short time later. They had poisoned the spawning pools of eight rival families, murdering several hundred innocents.
They seem to have been following orders, helping their master...
{Report fugitive}
I report the death of the fugitive, bringing an end to the authorities' investigation. The victims' families reward me for my assistance. Perhaps now they might be at peace.
---MONEY---
{Search cargo hold}
I search the ship and find valuable cargo within. I try not to think about what the fugitive did to afford such rare goods.
---TECH_WEAPON---
#15
The ship's log reveals that the Gek pilot had left their life of trading and profit behind them. They believed they had earned enough, and wished to spend the remainder of their life roaming the galaxy and pursuing new skills.
Friends gradually joined the so-called ReneGek, and a whole movement began. The Trade Federation did what it had to do...
Fire spread through this ship in the moments after its crash, burning the pilot and their companions to cinder.
{Search remains}
I check the pilot's remains, finding a few useful supplies untouched by the passage of time. I leave them in peace. Even the Trade Federation cannot take that from them.
---TECH_SHIP---
{Boost distress signal}
I log the ship with the authorities, reporting the wrecked vessel. I am rewarded for my trouble. The Trade Federation does not wish the Gek to become a martyr.
---C_GEKRELIC---
#16
I track down the ship's black box. It springs to life, projecting the image of a trader recording a message as the ship's systems malfunction around them.
They were delivering relief to impoverished Gek, in defiance of the orders of the Trade Federation. With their dying words, the Gek Trader condemned the malice of their people.
{Report vessel}
I log the ship with the authorities, reporting the wrecked vessel. I am rewarded for my trouble and the Gek immediately request the deletion of the Trader's final transmission.
---TECHFRAG_M---
{Search cargo hold}
I search the ship and find valuable cargo within. The star charts are too damaged to know where this relief was going to, and there is no point in letting it go to waste.
---TECH_SHIP---
#17
The log shows this vessel to have been luxurious. Although much of it have been destroyed, the craft seems to have been laden with a small fortune in valuables and expensive supplies.
The vessel was a funeral ship for the child of a Gek Trade Lord. They were sent off into the stars with an offering of wealth, as was the old way.
{Search for supplies}
I search the ship and find valuable cargo within, possessions meant to honour the dead child.
---RECIP_PROD_COMM---
{Access databanks}
I access the ship's systems, extracting a quantity of Nanite Clusters. Nothing else is salvageable. The ship was not meant to survive for very long.
---TECHFRAG_S---
#18
The vessel crashed eons ago, its pilot long since decomposed and forgotten.
The black box shows the Gek crying as the ship's systems begin to fail. They were bankrupt. They had lost everything...
They believed that it was better this way.
{Search remains}
I check the body, finding a few useful supplies. I leave them in peace. Their worries are finally at an end.
---PROD_COMMOD---
{Access the ship's computer}
I access the ship's systems, extracting a quantity of Nanite Clusters. Nothing else is salvageable, the pilot's ship already in poor repair before the crash.
---TECHFRAG_S---
#19
The log shows these Gek were on their way to the Grand Festival, an assembly of Trade Lords and their employees from across the stars.
There they prayed to the Atlas and divine luck, their worship manifesting in an extravaganza of gambling, GekNip, and fireworks.
They started the celebrations too early. They never saw the asteroid field...
{Search cargo hold}
I search the ship and find valuable cargo amidst the great kegs. It would have been a fine Festival, no doubt.
---RECIP_PROD_COMM---
{Boost distress signal}
I log the ship with the authorities, reporting the wrecked vessel. I am rewarded for my trouble and the Gek elders bemoan the loss of yet more talented employees.
---RECIP_PROD_COMM---
#20
The log is showing active inputs to the cockpit systems. Investigation reveals the body of a trader crumpled against the ship's controls. Their death appears to have been an accident.
They traded in bonds, care contracts for the old and infirm. The Gek are born in vast spawning pools, and it is to such a place they return, to seek the comfort of the crimson water before their death.
{Search remains}
I check the body, finding a few useful supplies. I leave the fallen trader in peace.
---TECH_SUIT---
{Access the ship's computer}
I access the ship's systems, extracting a quantity of Nanite Clusters. The logs reveal that the fallen pilot was stealing units from those they cared for.
---TECHFRAG_S---
KORVAX SHIPS
PuzzleType: EXP_CRA_
#1
The hi-tech ship's emergency systems activate as I climb on-board, and a hologram appears before me - the lights in the mask it wears seem wide and dim.
The pilot calmly reports news of its imminent demise. The noise of explosions and tearing metal can be heard. The hologram disappears, leaving an array of glittering technologies and devices behind it. Some of them still look operational...
{Search for functioning technology}
The research ship carries fascinating technological advances.
I scan a blueprint, and can now construct one of these advances myself...
---TECH_SHIP---
{Search for transported goods}
The research ship's cargo hold contains advanced technology.
I scan a blueprint, and can now construct some of it myself...
---TECH_SHIP---
#2
The cockpit is pristine, devoid of damage save for that caused by the deceased pilot's impact against the control panel. Its data banks, however, look as if they could be brought back online.
Lights intermittently flash around me. Some systems clearly remain operative, one of which appears to be a sophisticated security sensor and camera array.
{Access the ship's databanks}
Only one data bank is accessible.
Thankfully, it's a useful one.
---TECH_ALL---
{Loot ship for functioning technology}
I discover a useful tech. However, the ship has recorded my looting.
Unable to erase the footage, I leave.
---TECH_ALL---
---STD_DEC_EXP---
#3
The pilot lies dead beside a short circuiting control panel that sparks intermittently. Beside the dead robotic navigator hovers a Sentinel that nudges the deceased lifeform, almost as if to wake it.
As I approach the floating machine fires a warning shot in my direction.
{Destroy sentinel and search cockpit}
The sentinel offers little resistance.
The ship's databanks are easily hacked...
---TECH_ALL---
{Enter peacefully and search cockpit}
The sentinel opens fire, forcing me to defend myself.
The ship's databanks prove adequate compensation for my wounds.
---TECH_ALL---
---DAMAGESMALL---
{Search remainder of ship}
The remainder of the ship proves bereft of threats.
I help myself to what I find.
---PROD_COMMOD---
---C_KORVAXCASING---
---PROD_FUEL---
#4
Judging by the destruction within, this ship must have crash landed with particular ferocity. Cargo thrown from its containers is strewn everywhere.
It's hard to distinguish between what are remnants of the pilot's metallic shell and which pieces of debris are from the ship itself. The black box has survived intact, but it makes a strange fizzing noise as I approach.
{Search wreckage}
I'm surprised by the sheer amount of valuable goods I find.
---PROD_COMMOD---
---C_KORVAXCASING---
{Boost black box signal}
The box sparks, burning my arm.
I make the ship easily discoverable by its electronic race, and am rewarded.
---STD_INC_EXP---
---DAMAGESMALL---
---TECH_SHIP---
#5
Everything on the hi-tech research ship appears to be operational, apart from the engines. There's no sign of the pilot, however.
I wonder whether they're still alive somewhere within the crash site.
{Access the ship's computer}
Between the endless logs of flora and fauna I strike technological gold.
---TECH_SHIP---
{Search the crash site}
I meet a dying electronic lifeform.
It is grateful for my company, and shares its secrets before it disconnects.
---TECH_ALL---
---STD_INC_EXP---
#6
I'm alerted by banging and a strange electrical buzzing from the cockpit. The scorch marks on the walls of the hold suggest a firefight took place here.
The noise of robotic activity from the cockpit suggests the firefight isn't yet over...
{Search cargo hold}
The hold hisses open. Exotic techs were being transported.
I retrieve a ship technology blueprint.
---TECH_SHIP---
{Search cockpit}
A scorched sentinel attacks.
I retrieve products from the pilot's corpse.
---DAMAGESMALL---
---C_KORVAXCASING---
---PROD_FUEL---
#7
As I climb past the sealed cargo hold, the craft's holographic black box springs to life. The vessel was struck by a meteor and crash landed here. Nearby lies the dead electronic pilot, its multi-tool at its feet and its protective casing cracked. Its death pose suggests it was trying to contact its people before the impact.
An operational camera watches on from above, and signals could be boosted. I could perhaps explain the lifeform's disappearance.
{Boost black box distress signal}
I log the ship with grateful authorities.
The cargo hold unlocks, revealing a ship tech cargo.
---STD_INC_EXP---
---TECH_SHIP---
{Search dead pilot}
The pilot's equipment helps me construct a multi-tool tech blueprint.
The camera focuses in on me. I'm being watched.
---TECH_WEAPON---
---STD_DEC_EXP---
#8
I clamber through the ship's hatch, and see the holographic black box playing on an eternal loop. For some reason the electronic pilot was shot down by its own kind.
Investigating the hold reveals rows of metallic shell casings hung from the walls. Empty electronic bodies, waiting to be filled with life. The pilot had clearly gone rogue with a precious cargo, and the crash site never discovered.
{Increase homing beacon power.}
An overjoyed message comes through.
I am thanked with a new technology blueprint.
---TECH_ALL---
---STD_INC_EXP---
{Loot empty electronic lifeform shells}
The loot yield from the bodies is excellent.
Yet I somehow feel judged...
---PROD_COMMOD---
---STD_DEC_EXP---
---PROD_FUEL---
#9
Two robotic pilots lie crumpled against the ship's controls, which appear to have been sabotaged. Suddenly the ship's main doors hiss open.
A malfunctioning robot enters, seemingly speaking the language of a warrior species. It ignores me, choosing instead to posture dramatically to itself in the doorway. It carries a multi-tool that appears superior to my own.
{Talk to robot}
The robot presents me with its multi-tool.
I am clearly seen as an ally.
---WEAPON---
{Search cockpit and leave quietly}
I steal a ship technology blueprint.
The robot clearly doesn't view me as a threat.
---TECH_SHIP---
#10
The disconnected electronic pilot was clearly some kind of scientist. It lies clutching the black box protectively in its metal arms. The hold is filled with experiments, each one seeming to focus on the manufacture of items and industrial chemicals that would likely be valuable to this race of electronic lifeforms.
Despite the crash much of the ship's equipment is still operational and could be scanned for a working technology blueprint.
{Extract black box data}
The black box reveals the secrets of the scientist's latest project...
---RECIP_PROD_COMM---
{Search equipment}
I scan a piece of operational ship technology.
---TECH_SHIP---
#11
The craft's emergency systems have been activated. A hologram appears before me, the lights on its mask constricted and crimson.
This Korvax Sentry had been pursuing a carapace that had disconnected from their Convergence. Displaying unusual and even heretical signs of independent thought, the unit had attempted to lead a rebellion against its fellow Atlas worshippers.
{Report crash}
I log the ship with the authorities, reporting the wrecked vessel. The Convergence rewards me for my trouble, promising to pursue the heretic to the end of the universe.
---STD_INC_EXP---
{Search cargo hold}
I search the ship and find valuable cargo within. The sentry had clearly prepared for a long pursuit.
---C_KORVAXCASING---
#12
Although damaged, the data banks of this vessel look as if they could be brought back online.
The electronic pilot of the vessel malfunctioned. The connection between their suit and their Convergence had decayed, irrevocably corrupted.
They drifted through the cosmos alone and afraid.
{Access databanks}
I access the ship's systems, extracting a quantity of Nanite Clusters. Nothing else is salvageable, the terminals damaged by the pilot's convulsions.
---TECHFRAG_S---
{Strengthen black box signal}
I log the ship with the authorities, reporting the wrecked vessel. The Convergence reward me for my trouble, mourning the loss of their friend.
---STANDING---
#13
Everything on the research ship appears to be operational, apart from the engines. The ship's logs reveal that the electronic lifeform was studying galactic trade.
The Korvax were trading more from curiosity than necessity. Profit, loss, accumulation... these concepts are alien to them, and they seem to have been trying to understand other lifeforms better.
They were fired upon in a deal gone wrong. The study ceased.
{Search remains}
I check the pilot's remains, finding a few useful supplies untouched by the passage of time. Their suit appears strangely vacant and limp.
Whoever inhabited this suit seems to have somehow escaped before the moment of death. How, I cannot say...
---RECIP_PROD_COMM---
{Search cargo hold}
I search the ship and find valuable cargo within. Even if it did not come naturally to them, the Korvax appears to have been an excellent trader.
---MONEY---
#14
The log shows the shell of an electronic pilot, its systems failing, its protective casing cracked.
The Korvax appears to have fled justice. They had been caught falsifying research data and experiments. They offered no explanation when they were caught, no purpose for their malice. They only flew...
{Report fugitive}
I report the death of the fugitive, bringing an end to the authorities' investigation. I am rewarded for my help, the Korvax dispatching one of their Sentries to this world to examine the crime scene.
---RECIP_PROD_COMM---
{Access databanks}
I access the ship's systems, extracting a quantity of Nanite Clusters. Nothing else is salvageable. The Korvax seems to have paid little attention to the maintenance of their machines.
---TECHFRAG_S---
#15
I find a holographic black box playing on an eternal loop. The electronic pilot of this vessel was considered a hero among their people, awarded a rare degree of autonomy from the Convergence as a result.
They appear to have been responsible for deepening their species' relationship with the Sentinels. It is unclear how they accomplished this.
{Search remains}
I check the body, finding a few useful supplies. Several unusual components are attached at key points along their exosuit.
It glints like the shell of a Sentinel. As I touch it, I feel the hum of the universe itself. I leave, shaken by my encounter.
---TECH_SUIT---
{Access databanks}
I access the ship's systems, extracting a quantity of Nanite Clusters. The pilot was using them in an attempt to commune with Sentinel drones...
---TECHFRAG_S---
#16
The stricken craft's black box reveals the final voyage of the electronic lifeform within.
The Korvax pilot appears to have been ancient, its intelligence and technology utterly incompatible with the present form of the Convergence. Such entities apparently pre-date the fall of the Korvax homeworld, drifting through the universe with a faint memory of long-lost glory.
{Report vessel}
I log the ship with the authorities, reporting the wrecked vessel. I am rewarded for my trouble, the Convergence dispatching ships to recover their ancient comrade.
---TECH_SUIT---
{Search cargo hold}
I search the ship and find valuable cargo within, much of it untouched for a hundred years or more.
---STD_INC_EXP---
#17
Fire spread through this ship in the moments after the crash, but the logs reveal that the pilot was already dead.
This was a funeral vessel for a Korvax leader, its suit held in stasis at the centre of the craft. Traditionally the species recycles such suits for new lifeforms, but for some, their death presents an exception.
Their bodies are sent out to the stars, to return to the Atlas that made them...
{Search remains}
I check the body, finding a few useful supplies. I leave the remains in peace, hoping that they will find what they seek in death.
---TEACHWORD_EXP---
{Search for supplies}
I search the ship and find valuable cargo within. The Korvax appear to have carried offerings on board.
---C_KORVAXCASING---
#18
The craft's holographic black box springs to life.
The electronic pilot appears to have grown terrified in the weeks leading up to their death, their systems no longer operating with the efficiency to which they were previously accustomed. They began to forget things.
The crash was an accident, of course...
{Report vessel}
I log the ship with the authorities, reporting the wrecked vessel. I am rewarded for my trouble.
---P_ALBUMENPEARL---
{Access databanks}
I access the ship's systems, extracting a quantity of Nanite Clusters. Nothing else is salvageable.
---TECHFRAG_S---
#19
A hologram appears before me, the lights on the Korvax's mask waning and mournful.
The fall of their homeworld plays out before me, Gek warships surrounding the planet and bombarding its core. Countless lives are lost, the Gek enslaving the survivors and melting down their bodies.
But that was many years ago. The universe is different now, isn't it?
{Search for supplies}
I search the ship and find valuable cargo within. The Korvax must have been on a mission of some importance.
---C_KORVAXCASING---
{Access ship's computer}
I access the ship's systems, extracting a quantity of Nanite Clusters. Nothing else is salvageable. All other records were purged in the moments approaching the crash.
---TECHFRAG_S---
#20
Everything on the research ship appears to be operational, if somewhat obsolete by the standards of other craft. There is no sign of the pilot.
As I explore the ship, I realise I am not alone. I feel it watching me from all around... a soul in the walls... an echo of something that once lived...
{Search cargo hold}
I search the ship and find valuable cargo within. There is no sign of the lifeform.
---TECH_SUIT---
{Access databanks}
I access the ship's systems, extracting a quantity of Nanite Clusters. As I do, the ship speaks to me. The pilot's consciousness survived within, unable to leave.
As the system shuts down, there is nothing I can do but comfort them, allowing them say their last goodbye to the world.
---TECHFRAG_M---
VY'KEEN SHIPS
PuzzleType: WAR_CRA_
#1
The cockpit is adorned with the trophies of dead creatures, perched on every available surface. At the controls sits a tendrilled hunter, its body and face lacerated. The dank smell of blood assails my nostrils as I fight back the nausea.
The black box reveals the pilot was attacked by something whilst in flight, but it's unclear what. I could strengthen the warning beacon in the cockpit, but it would leave me vulnerable to attack...
{Search ship for signs of life}
I discover a ship technology blueprint.
The creature that caused this carnage is, thankfully, long-gone.
---TECH_SHIP---
{Send out a warning signal}
An unknown benefactor sends a reward for my actions.
I can now construct a tech that once powered this stranded craft...
---TECH_SHIP---
---STD_INC_WAR---
#2
The opulently furnished interior suggests the dead pilot once belonged to one of its race's more affluent families. The cause of its mid-flight demise is unclear, but the ship is likely to be carrying a decent cargo.
The body lies draped over a large box covered in dangerous-looking alien markings. A strange black mist surrounds the scene.
{Search for loot}
The ship, as expected, is full of valuable commodities.
---PROD_COMMOD---
---C_VYKEENEFFIGY---
{Open the box}
As I open the box a dark energy channels through me like poison.
The tech I find within the container has come at a cost.
---TECH_ALL---
---HAZARDSMALL---
---DAMAGESMALL---
#3
As I enter the vessel I'm greeted by a pile of military multi-tools, clearly thrown from a rack that once housed them. They fizz and spark, and look unsafe.
The broken body of a tendrilled behemoth lies awkwardly nearby. The craft must have crashed with such ferocity that little else is intact inside the ship.
{Try out a multi-tool}
The loaded power cylinder explodes, burning my flesh.
The multi-tool itself remains operational.
---DAMAGESMALL---
---WEAPON---
{Deconstruct multi-tools to salvage tech}
I disassemble some multi-tools and salvage some tech from within.
---TECH_WEAPON---
---SUBST_TECH---
#4
I'm greeted by the stench of rotting flesh as I enter the derelict vessel's spartan interior. A huge beast, dressed in what appears to be military uniform, lies where it died - mere feet from the escape hatch.
Behind it is a partially smashed rack of military multi-tools, secured by a sparking alien locking mechanism. The cockpit door hangs slightly ajar, and I can see operational equipment inside.
{Enter cockpit}
A pilot lies slumped across the control panel. I wrench a ship tech from beneath it.
The stench of decay forces me to leave.
---TECH_SHIP---
{Attempt to take multi-tool}
Electricity shoots through me as the damaged alien device sputters in protest.
What I find within somewhat compensates for my pain.
---WEAPON---
---DAMAGELARGE---
#5
A high-tech cage filled with the mangled bodies of animals lie in the cargo hold - thrown like thrown dice. The creatures appear to be long dead yet their fur moves unnaturally as though still alive.
Within the cockpit a warrior-like pilot lies sprawled on the controls, a boltcaster in its hand. The ship's data banks appear to be operational.
{Investigate data banks}
I access the ship's manifesto. The creatures were infected with a dangerous parasite.
I take information on an interesting new tech before hurriedly departing...
---TECH_ALL---
{Approach seemingly dead creatures}
A dozen bloated razor-toothed maggots leap at me from the nearest corpse, revealing the ship tech they're stacked upon.
I grab it then stagger from the ship bleeding profusely.
---DAMAGESMALL---
---HAZARDSMALL---
---TECH_SHIP---
{Take multi-tool}
I take the multi-tool, pausing only to open fire on the razor-toothed maggots that emerge and attack...
---WEAPON---
---HAZARDSMALL---
#6
The stricken craft's black box beams a holographic video of this old and ramshackle ship's final voyage. It's a bucket of bolts, and I'm surprised something this lo-fi could even break through this planet's atmosphere.
It seems pirates found it sitting idle on the landing platform of this planet's orbital space station, perhaps hopeful of valuable cargo. Pursuit was given. There were no survivors.
{Search for advanced technology}
The craft is a fairly basic model, with very few upgrades.
However, the plans for an intriguing technology can be found in its databanks.
---TECH_ALL---
---PROD_FUEL---
{Search the cargo hold}
I open up the ship, and find a valuable cargo within.
---PROD_COMMOD---
---PROD_FUEL---
---C_VYKEENEFFIGY---
#7
This was a pirate ship. Trophies fashioned from the bones of alien species adorn every available surface. Two pilots lie slumped behind the exit hatch, each plunging a dagger into the other's throat. There was a prize on-board and it was worth dying, and killing, for...
My unease grows as I hear scratching emanating from the cargo hold. Where, surely, the loot will be found.
{Send out warning signal}
I report my desperate findings.
The network picks up my signal, and sends a reward.
---TECH_ALL---
---STD_INC_WAR---
{Search cargo hold}
A wild-eyed pirate lunges at me as the door opens.
It flees, leaving behind its ill-gotten gains.
---PROD_COMMOD---
---TECH_SHIP---
#8
Two warrior corpses lie across the control panel, clearly flung there by the impact of the crash. I'm no expert, but they seem to be of different genders. Perhaps they were a mating couple. Perhaps they were co-pilots.
Whatever their story, it has now ended.
{Search bodies}
The larger body carries a holo-locket of its mate.
It also contains some valuable knowledge...
---RECIP_PROD_FUEL---
{Search cockpit}
I wrench the bodies from the cockpit.
Beneath them lies an undamaged technology that I can scan.
---TECH_ALL---
#9
The black box projects the footage of the craft's final moments; engine failure leading to a crash landing, but gives no clue as to the whereabouts of the pilot. I notice the insignia of pirates. I should be wary.
The ship's control panel appears to still be operational.
{Search ship for pilot}
An ambush! I fend off an assailant, who drops a damaged multi-tool.
I manage to retrieve a technology blueprint.
---TECH_WEAPON---
---HEALTHSMALL---
{Investigate control panel}
I retrieve a vital ship technology blueprint from the terminal.
A crashing from the hold convinces me to leave.
---TECH_SHIP---
#10
The stench of rotting flesh hangs in the air. The skeleton of a colossal warrior kneels beside a puddle of dried blood. Below it lies an unsheathed laser-sword.
The hold brims with hi-tech equipment, some of it still intact after the crash. Judging by the nature of the hardware I'm guessing the warrior was on some kind of clandestine mission they never completed.
{Search ship}
The ship's military technology systems proves a treasure trove.
I retrieve a blueprint.
---TECH_SHIP---
{Investigate laser-sword}
A scan of the laser-sword reveals an unknown technology.
Its blueprint can be retrofitted for use in my multi-tool.
---TECH_WEAPON---
#11
The cargo hold is a sentinel graveyard: dozens of charred drones of various shapes and sizes lie stacked in a giant heap. They have been systematically disconnected and taken apart. Their inner-workings are exposed and preserved.
A deep growl emanates from the cockpit.
{Extract components from dead sentinels}
I gain a new multi-tool technology blueprint from the sentinels.
---TECH_WEAPON---
{Investigate sound in cockpit}
A creature feasts on the pilot's body.
It wounds me, but I retrieve an exosuit tech blueprint from the corpse.
---TECH_SUIT---
#12
The ship's interior is pitch black. I fumble through the darkness until I reach two doors. One leads to a glittering cargo hold, the other is marked with the symbol of the Atlas.
Red light seeps from the cracks and around its edges. How can this be here?
{Open Atlas door}
I am drowned in blinding red light.
I awake restored, and with an exosuit tech blueprint.
---TECH_SUIT---
{Enter cargo hold}
The cargo hold is well-stocked.
On my exit I see the atlas door has... disappeared
---PROD_FUEL---
---C_VYKEENEFFIGY---
#13
The log reveals a cockpit adorned with the trophies of past success, the skulls of criminals and fugitives proudly displayed across the inner chamber.
The vessel belonged to a Vy'keen bounty hunter. They were hunting a criminal, a pacifist with no intention of contributing to the war economy and the glory of the Vy'keen people.
The log reveals that the pacifist shot first. Both are now dead.
{Search remains}
I check the pilot's remains, finding a few useful supplies untouched by the passage of time. I leave them in the peace they had denied to others.
---MONEY---
{Report fugitive}
I report the death of the fugitive, bringing an end to the authorities' investigation. I am rewarded for my help, the Vy'keen suggesting that I seek other bounties worthy of my skills.
---TEACHWORD_WAR---
#14
The manifest shows a stockpile of ancient, frequently non-operational, technologies and supplies.
In life, its pilots were old comrades, two Vy'keen warriors united in the pursuit of vengeance, fine Grahgrah, and the taste of final battle. They were old, approaching the end of their lives.
There is no obvious explanation for why the vessel crashed.
{Search cargo hold}
I search the ship and find valuable cargo within. The Vy'keen had stocked the ship well for their final journey.
---C_VYKEENEFFIGY---
{Access databanks}
I access the ship's systems, extracting a quantity of Nanite Clusters. Nothing else is salvageable, the systems corrupted by whatever caused the vessel to crash.
---TECHFRAG_S---
#15
The log shows the ship's interior to be a twisted mess of metal and debris. It also reveals the crew of this vessel survived the crash.
The ship's energy and food supplies gradually dwindled, and one by one, the warriors fell. Only one remained in the end. According to the data logs, they should still be here...
But I am alone, aren't I?
{Search cargo hold}
I search the ship and find valuable cargo within. Whoever was here appears to have left a short time ago, traces of their time on-board still visible.
---TECH_WEAPON---
{Search remains}
I check the crew's remains, finding a few useful supplies untouched by the passage of time. I leave them in peace.
---RECIP_PROD_COMM---
#16
I track down the ship's black box. It springs to life, projecting the image of a downcast warrior recording a message as the ship's systems malfunction around them.
The pilot was sent to visit a colony of freighters located on the outer edge. There were multiple communities of Vy'keen commoners living on board. They were not warriors, they just wanted to live in peace.
Their choice disgusted the pilot.
{Report vessel}
I log the ship with the authorities, reporting the wrecked vessel. I am rewarded for my trouble, the Vy'keen dispatching ships to finish the pilot's task.
---RECIP_PROD_COMM---
{Access databanks}
I access the ship's systems, extracting a quantity of Nanite Clusters. Nothing is salvageable bar the image of someone close to this pilot, likely their consort or some other family member.
Their loved one will never know what happened to them.
---TECHFRAG_S---
#17
The ship's logs reveal that it was carrying two halves of a slain warrior. They were being sent on autopilot to the home of their ancestors, so that their family might see them one last time.
There is no habitation here, no survivors who might greet the ship. There are only Sentinels, watching from afar.
{Search cargo hold}
I search the ship and find valuable cargo within. The pilot had ordered gifts and supplies to be brought home with their corpse.
---SUBST_COMMOD---
{Access ship's computer}
I access the ship's systems, extracting a quantity of Nanite Clusters. Nothing else is salvageable, the computer too damaged to reveal anything more.
---TECHFRAG_S---
#18
The black box projects footage of the craft's final moments.
The warrior pilot had lost a great battle, a duel to determine the honour of their family's house. Defeated, they claimed their enemy cheated. They forced a rematch and won.
But the warrior could not live with their dishonour. They cried out as the ship cut through the clouds, and all was ended.
{Report vessel}
I log the ship with the authorities, reporting the wrecked vessel. I am rewarded for my trouble.
The Vy'keen assure me that the warrior's name will be stricken from history for their dishonourable behaviour...
---MONEY---
{Search remains}
I check the pilot's remains, finding a few useful supplies untouched by the passage of time. I leave them in peace.
---RECIP_PROD_COMM---
#19
The ship's data logs reveal that the warriors were headed for an event known as the Sundering, a three-moon celebration of the glory of Hirk. The celebration is popular with the youth of their species.
Yet the journey was long, the craft was cramped, and tempers were tempers. Now Vy'keen lie slumped across the base of the ship, their corpses mangled by the crash.
{Search remains}
I check the bodies, finding a few useful supplies amidst chunks of meat and drink.
---TECHFRAG_S---
{Report vessel}
I log the ship with the authorities, reporting the wrecked vessel. I am rewarded for my trouble, the Vy'keen cursing the loss of their youth.
---STD_INC_WAR---
#20
The log reveals the interior of the ship to be ice cold. There are several Vy'keen on board, some cubs, some spawn. They died in their parents' arms.
The ship was fired upon by a passing Gek freighter. They believed the Vy'keen were threatening their trade route. Apparently, they did not check for survivors.
{Search for supplies}
I search the ship and find valuable cargo within, more than should be present on a simple passenger craft...
---TECH_WEAPON---
{Report vessel}
I log the ship with the authorities, reporting the wrecked vessel. I am rewarded for my trouble, the Vy'keen promising to inform the victims' relatives.
---STD_INC_WAR---